PerlinNoise
VTKExamples/Python/Filtering/PerlinNoise
Code¶
PerlinNoise.py
#!/usr/bin/env python import vtk def main(): colors = vtk.vtkNamedColors() perlinNoise = vtk.vtkPerlinNoise() perlinNoise.SetFrequency(2, 1.25, 1.5) perlinNoise.SetPhase(0, 0, 0) sample = vtk.vtkSampleFunction() sample.SetImplicitFunction(perlinNoise) sample.SetSampleDimensions(65, 65, 20) sample.ComputeNormalsOff() surface = vtk.vtkContourFilter() surface.SetInputConnection(sample.GetOutputPort()) surface.SetValue(0, 0.0) mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(surface.GetOutputPort()) mapper.ScalarVisibilityOff() actor = vtk.vtkActor() actor.SetMapper(mapper) actor.GetProperty().SetColor(colors.GetColor3d("Blue")) renderer = vtk.vtkRenderer() renderWindow = vtk.vtkRenderWindow() renderWindow.AddRenderer(renderer) interactor = vtk.vtkRenderWindowInteractor() interactor.SetRenderWindow(renderWindow) # Add the actors to the renderer, set the background and size renderer.AddActor(actor) renderer.SetBackground(colors.GetColor3d("SlateGray")) # Slate Gray renderWindow.SetSize(300, 300) renderer.ResetCamera() renderWindow.Render() interactor.Start() if __name__ == '__main__': main()