ImageNoiseSource
VTKExamples/Cxx/Images/ImageNoiseSource
Code¶
ImageNoiseSource.cxx
#include <vtkSmartPointer.h> #include <vtkImageData.h> #include <vtkImageMapper3D.h> #include <vtkImageNoiseSource.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkInteractorStyleImage.h> #include <vtkRenderer.h> #include <vtkImageActor.h> #include <vtkImageCast.h> #include <vtkNamedColors.h> int main(int, char *[]) { vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); // Create an image of noise vtkSmartPointer<vtkImageNoiseSource> noiseSource = vtkSmartPointer<vtkImageNoiseSource>::New(); noiseSource->SetWholeExtent(0, 200, 0, 200, 0, 0); noiseSource->SetMinimum(0.0); noiseSource->SetMaximum(255.0); vtkSmartPointer<vtkImageCast> castFilter = vtkSmartPointer<vtkImageCast>::New(); castFilter->SetInputConnection(noiseSource->GetOutputPort()); castFilter->SetOutputScalarTypeToUnsignedChar(); // Create an actor vtkSmartPointer<vtkImageActor> actor = vtkSmartPointer<vtkImageActor>::New(); actor->GetMapper()->SetInputConnection(castFilter->GetOutputPort()); // Setup renderer vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); renderer->AddActor(actor); renderer->ResetCamera(); renderer->SetBackground(colors->GetColor3d("Wheat").GetData()); // Setup render window vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); // Setup render window interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New(); renderWindowInteractor->SetInteractorStyle(style); // Render and start interaction renderWindowInteractor->SetRenderWindow(renderWindow); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(ImageNoiseSource) find_package(VTK COMPONENTS vtkCommonColor vtkCommonCore vtkCommonDataModel vtkImagingCore vtkImagingSources vtkInteractionStyle vtkRenderingCore vtkRenderingFreeType vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping ImageNoiseSource: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(ImageNoiseSource MACOSX_BUNDLE ImageNoiseSource.cxx ) target_link_libraries(ImageNoiseSource PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(ImageNoiseSource MACOSX_BUNDLE ImageNoiseSource.cxx ) target_link_libraries(ImageNoiseSource PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS ImageNoiseSource MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build ImageNoiseSource¶
Click here to download ImageNoiseSource and its CMakeLists.txt file. Once the tarball ImageNoiseSource.tar has been downloaded and extracted,
cd ImageNoiseSource/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageNoiseSource
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.