Plane
VTKExamples/Cxx/GeometricObjects/Plane
Code¶
Plane.cxx
#include <vtkPlaneSource.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkNamedColors.h> #include <array> #include <vtkProperty.h> int main(int, char *[]) { vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); // Set the background color. std::array<unsigned char , 4> bkg{{26, 51, 77, 255}}; colors->SetColor("BkgColor", bkg.data()); // Create a plane vtkSmartPointer<vtkPlaneSource> planeSource = vtkSmartPointer<vtkPlaneSource>::New(); planeSource->SetCenter(1.0, 0.0, 0.0); planeSource->SetNormal(1.0, 0.0, 1.0); planeSource->Update(); vtkPolyData* plane = planeSource->GetOutput(); // Create a mapper and actor vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputData(plane); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); actor->GetProperty()->SetColor(colors->GetColor3d("Cyan").GetData()); // Create a renderer, render window and interactor vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->SetWindowName("Plane"); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); // Add the actors to the scene renderer->AddActor(actor); renderer->SetBackground(colors->GetColor3d("BkgColor").GetData()); // Render and interact renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(Plane) find_package(VTK COMPONENTS vtkCommonColor vtkCommonCore vtkCommonDataModel vtkFiltersSources vtkInteractionStyle vtkRenderingCore vtkRenderingFreeType vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping Plane: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(Plane MACOSX_BUNDLE Plane.cxx ) target_link_libraries(Plane PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(Plane MACOSX_BUNDLE Plane.cxx ) target_link_libraries(Plane PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS Plane MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build Plane¶
Click here to download Plane and its CMakeLists.txt file. Once the tarball Plane.tar has been downloaded and extracted,
cd Plane/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Plane
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.