# Cylinder

VTKExamples/Python/GeometricObjects/Cylinder

### Description

This example displays a cylinder on the screen.

### Code

Cylinder.py

    #!/usr/bin/env python
    # -*- coding: utf-8 -*-

    import vtk

    def main():
        colors = vtk.vtkNamedColors()

        # Create a sphere
        cylinderSource = vtk.vtkCylinderSource()
        cylinderSource.SetCenter(0.0, 0.0, 0.0)
        cylinderSource.SetRadius(5.0)
        cylinderSource.SetHeight(7.0)
        cylinderSource.SetResolution(100)

        # Create a mapper and actor
        mapper = vtk.vtkPolyDataMapper()
        mapper.SetInputConnection(cylinderSource.GetOutputPort())
        actor = vtk.vtkActor()
        actor.GetProperty().SetColor(colors.GetColor3d("Cornsilk"))
        actor.SetMapper(mapper)

        # Create a renderer, render window, and interactor
        renderer = vtk.vtkRenderer()
        renderWindow = vtk.vtkRenderWindow()
        renderWindow.SetWindowName("Cylinder")
        renderWindow.AddRenderer(renderer)
        renderWindowInteractor = vtk.vtkRenderWindowInteractor()
        renderWindowInteractor.SetRenderWindow(renderWindow)

        # Add the actor to the scene
        renderer.AddActor(actor)
        renderer.SetBackground(colors.GetColor3d("DarkGreen"))

        # Render and interact
        renderWindow.Render()
        renderWindowInteractor.Start()

    if __name__ == '__main__':
        main()