ContourQuadric
VTKExamples/Cxx/VisualizationAlgorithms/ContourQuadric
Code¶
ContourQuadric.cxx
#include <vtkQuadric.h> #include <vtkSampleFunction.h> #include <vtkContourFilter.h> #include <vtkOutlineFilter.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkCamera.h> #include <vtkProperty.h> #include <vtkNamedColors.h> int main( int, char *[] ) { vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); vtkSmartPointer<vtkRenderer> aren = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New(); renWin->AddRenderer(aren); vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New(); iren->SetRenderWindow(renWin); // // Create surfaces F(x,y,z) = constant // // Sample quadric function vtkSmartPointer<vtkQuadric> quadric = vtkSmartPointer<vtkQuadric>::New(); quadric->SetCoefficients(.5,1,.2,0,.1,0,0,.2,0,0); vtkSmartPointer<vtkSampleFunction> sample = vtkSmartPointer<vtkSampleFunction>::New(); sample->SetSampleDimensions(50,50,50); sample->SetImplicitFunction(quadric); vtkSmartPointer<vtkContourFilter> contour = vtkSmartPointer<vtkContourFilter>::New(); contour->SetInputConnection(sample->GetOutputPort()); contour->GenerateValues(5,0,1.2); vtkSmartPointer<vtkPolyDataMapper> contourMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); contourMapper->SetInputConnection(contour->GetOutputPort()); contourMapper->SetScalarRange(0,1.2); vtkSmartPointer<vtkActor> contourActor = vtkSmartPointer<vtkActor>::New(); contourActor->SetMapper(contourMapper); // Create outline vtkSmartPointer<vtkOutlineFilter> outline = vtkSmartPointer<vtkOutlineFilter>::New(); outline->SetInputConnection(sample->GetOutputPort()); vtkSmartPointer<vtkPolyDataMapper> outlineMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); outlineMapper->SetInputConnection(outline->GetOutputPort()); vtkSmartPointer<vtkActor> outlineActor = vtkSmartPointer<vtkActor>::New(); outlineActor->SetMapper(outlineMapper); outlineActor->GetProperty()->SetColor(colors->GetColor3d("Brown").GetData()); outlineActor->GetProperty()->SetLineWidth(3.0); // // Rendering stuff // aren->SetBackground(colors->GetColor3d("SlateGray").GetData()); aren->AddActor(contourActor); aren->AddActor(outlineActor); aren->ResetCamera(); aren->GetActiveCamera()->Azimuth(30); aren->GetActiveCamera()->Elevation(30); renWin->SetSize(640, 512); renWin->Render(); // interact with data iren->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 2.8) PROJECT(ContourQuadric) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(ContourQuadric MACOSX_BUNDLE ContourQuadric.cxx ) target_link_libraries(ContourQuadric ${VTK_LIBRARIES})
Download and Build ContourQuadric¶
Click here to download ContourQuadric and its CMakeLists.txt file. Once the tarball ContourQuadric.tar has been downloaded and extracted,
cd ContourQuadric/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ContourQuadric
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.