LabelContours
VTKExamples/Cxx/Visualization/LabelContours
Description¶
This example labels isolines created by vtkContourFilter. After the isolines are generated, the resulting disconnected lines segments are gathered into polylines by vtkStripper. Then an appropriate position along each line is chosen to place the label for the contour. Two strategies for label placement are illustrated: a point at the midpoint of the line or a random point. vtkLabeledDataMapper places the labels for the contour lines.
The program can be run with an input XML polydata file (.vtp) or without arguments. If a file is specified then one, two or a range of contours can be specified. If run without a file name, the example generates a random scalar field on a plane.
Note
The labels are represented as vtkActor2D's. If they are generated for a 3D surface, the labels that should be hidden will still be displayed.
Code¶
LabelContours.cxx
#include <vtkSmartPointer.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkXMLPolyDataReader.h> #include <vtkContourFilter.h> #include <vtkStripper.h> #include <vtkPolyDataMapper.h> #include <vtkLabeledDataMapper.h> #include <vtkPlaneSource.h> #include <vtkLookupTable.h> #include <vtkProperty.h> #include <vtkActor.h> #include <vtkActor2D.h> #include <vtkCellArray.h> #include <vtkPoints.h> #include <vtkPointData.h> #include <vtkDataArray.h> #include <vtkDoubleArray.h> #include <vtkMath.h> int main (int argc, char *argv[]) { int pointThreshold = 10; vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New(); vtkSmartPointer<vtkContourFilter> contours = vtkSmartPointer<vtkContourFilter>::New(); // If a file is present, read it, otherwise generate some random // scalars on a plane if (argc > 1) { vtkSmartPointer<vtkXMLPolyDataReader> reader = vtkSmartPointer<vtkXMLPolyDataReader>::New(); reader->SetFileName(argv[1]); reader->Update(); double range[2]; reader->GetOutput()->GetScalarRange(range); polyData = reader->GetOutput(); std::cout << "range: " << range[0] << ", " << range[1] << std::endl; contours->SetValue(0, (range[1] + range[0]) / 2.0); contours->SetInputConnection(reader->GetOutputPort()); if (argc == 3) { contours->SetValue(0, atof(argv[2])); } else if (argc == 4) { contours->SetValue(0, atof(argv[2])); contours->SetValue(1, atof(argv[3])); } else if (argc == 5) { contours->GenerateValues(atoi(argv[2]), atof(argv[3]), atof(argv[4])); } } else { vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New(); plane->SetXResolution(10); plane->SetYResolution(10); plane->Update(); vtkSmartPointer<vtkDoubleArray> randomScalars = vtkSmartPointer<vtkDoubleArray>::New(); randomScalars->SetNumberOfComponents(1); randomScalars->SetName("Isovalues"); for (int i = 0; i < plane->GetOutput()->GetNumberOfPoints(); i++) { randomScalars->InsertNextTuple1(vtkMath::Random(-100.0, 100.0)); } plane->GetOutput()->GetPointData()->SetScalars(randomScalars); polyData = plane->GetOutput(); contours->SetInputConnection(plane->GetOutputPort()); contours->GenerateValues(5, -100, 100); pointThreshold = 0; } // Connect the segments of the conours into polylines vtkSmartPointer<vtkStripper> contourStripper = vtkSmartPointer<vtkStripper>::New(); contourStripper->SetInputConnection(contours->GetOutputPort()); contourStripper->Update(); int numberOfContourLines = contourStripper->GetOutput()->GetNumberOfLines(); std::cout << "There are " << numberOfContourLines << " contours lines." << std::endl; vtkPoints *points = contourStripper->GetOutput()->GetPoints(); vtkCellArray *cells = contourStripper->GetOutput()->GetLines(); vtkDataArray *scalars = contourStripper->GetOutput()->GetPointData()->GetScalars(); // Create a polydata that contains point locations for the contour // line labels vtkSmartPointer<vtkPolyData> labelPolyData = vtkSmartPointer<vtkPolyData>::New(); vtkSmartPointer<vtkPoints> labelPoints = vtkSmartPointer<vtkPoints>::New(); vtkSmartPointer<vtkDoubleArray> labelScalars = vtkSmartPointer<vtkDoubleArray>::New(); labelScalars->SetNumberOfComponents(1); labelScalars->SetName("Isovalues"); vtkIdType *indices; vtkIdType numberOfPoints; unsigned int lineCount = 0; for (cells->InitTraversal(); cells->GetNextCell(numberOfPoints, indices); lineCount++) { if (numberOfPoints < pointThreshold) { continue; } std::cout << "Line " << lineCount << ": " << std::endl; // Compute the point id to hold the label // Mid point or a random point vtkIdType midPointId = indices[numberOfPoints / 2]; midPointId = indices[static_cast<vtkIdType>(vtkMath::Random(0, numberOfPoints))]; double midPoint[3]; points->GetPoint(midPointId, midPoint); std::cout << "\tmidPoint is " << midPointId << " with coordinate " << "(" << midPoint[0] << ", " << midPoint[1] << ", " << midPoint[2] << ")" << " and value " << scalars->GetTuple1(midPointId) << std::endl; labelPoints->InsertNextPoint(midPoint); labelScalars->InsertNextTuple1(scalars->GetTuple1(midPointId)); } labelPolyData->SetPoints(labelPoints); labelPolyData->GetPointData()->SetScalars(labelScalars); vtkSmartPointer<vtkPolyDataMapper> contourMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); contourMapper->SetInputConnection(contourStripper->GetOutputPort()); contourMapper->ScalarVisibilityOff(); vtkSmartPointer<vtkActor> isolines = vtkSmartPointer<vtkActor>::New(); isolines->SetMapper(contourMapper); vtkSmartPointer<vtkLookupTable> surfaceLUT = vtkSmartPointer<vtkLookupTable>::New(); surfaceLUT->SetRange( polyData->GetPointData()->GetScalars()->GetRange()); surfaceLUT->Build(); vtkSmartPointer<vtkPolyDataMapper> surfaceMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); surfaceMapper->SetInputData(polyData); surfaceMapper->ScalarVisibilityOn(); surfaceMapper->SetScalarRange( polyData->GetPointData()->GetScalars()->GetRange()); surfaceMapper->SetLookupTable(surfaceLUT); vtkSmartPointer<vtkActor> surface = vtkSmartPointer<vtkActor>::New(); surface->SetMapper(surfaceMapper); // The labeled data mapper will place labels at the points vtkSmartPointer<vtkLabeledDataMapper> labelMapper = vtkSmartPointer<vtkLabeledDataMapper>::New(); labelMapper->SetFieldDataName("Isovalues"); labelMapper->SetInputData(labelPolyData); labelMapper->SetLabelModeToLabelScalars(); labelMapper->SetLabelFormat("%6.2f"); vtkSmartPointer<vtkActor2D> isolabels = vtkSmartPointer<vtkActor2D>::New(); isolabels->SetMapper(labelMapper); // Create a renderer and render window vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); // Create an interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); // Add the actors to the scene renderer->AddActor(isolines); renderer->AddActor(isolabels); // renderer->AddActor(surface); // Render the scene (lights and cameras are created automatically) renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(LabelContours) find_package(VTK COMPONENTS vtkCommonCore vtkCommonDataModel vtkFiltersCore vtkFiltersSources vtkIOXML vtkInteractionStyle vtkRenderingCore vtkRenderingFreeType vtkRenderingLabel vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping LabelContours: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(LabelContours MACOSX_BUNDLE LabelContours.cxx ) target_link_libraries(LabelContours PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(LabelContours MACOSX_BUNDLE LabelContours.cxx ) target_link_libraries(LabelContours PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS LabelContours MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build LabelContours¶
Click here to download LabelContours and its CMakeLists.txt file. Once the tarball LabelContours.tar has been downloaded and extracted,
cd LabelContours/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./LabelContours
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.