Sphere
VTKExamples/Python/GeometricObjects/Sphere
Code¶
Sphere.py
#!/usr/bin/env python # -*- coding: utf-8 -*- import vtk def main(): colors = vtk.vtkNamedColors() # Create a sphere sphereSource = vtk.vtkSphereSource() sphereSource.SetCenter(0.0, 0.0, 0.0) sphereSource.SetRadius(5.0) # Make the surface smooth. sphereSource.SetPhiResolution(100) sphereSource.SetThetaResolution(100) mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(sphereSource.GetOutputPort()) actor = vtk.vtkActor() actor.SetMapper(mapper) actor.GetProperty().SetColor(colors.GetColor3d("Cornsilk")) renderer = vtk.vtkRenderer() renderWindow = vtk.vtkRenderWindow() renderWindow.SetWindowName("Sphere") renderWindow.AddRenderer(renderer) renderWindowInteractor = vtk.vtkRenderWindowInteractor() renderWindowInteractor.SetRenderWindow(renderWindow) renderer.AddActor(actor) renderer.SetBackground(colors.GetColor3d("DarkGreen")) renderWindow.Render() renderWindowInteractor.Start() if __name__ == '__main__': main()