WriteReadVtkImageData

VTKExamples/Python/ImageData/WriteReadVtkImageData

Description

Generate image data, edit data points, store and reload it.

Code

WriteReadVtkImageData.py

import vtk

def main():
    colors = vtk.vtkNamedColors()

    filename = 'writeImageData.vti'

    imageData = vtk.vtkImageData()
    imageData.SetDimensions(3, 4, 5)
    imageData.AllocateScalars(vtk.VTK_DOUBLE, 1)

    dims = imageData.GetDimensions()

    # Fill every entry of the image data with '2.0'
    for z in range(dims[2]):
        for y in range(dims[1]):
            for x in range(dims[0]):
                imageData.SetScalarComponentFromDouble(x, y, z, 0, 2.0)

    writer = vtk.vtkXMLImageDataWriter()
    writer.SetFileName(filename)
    writer.SetInputData(imageData)
    writer.Write()

    # Read the file (to test that it was written correctly)
    reader = vtk.vtkXMLImageDataReader()
    reader.SetFileName(filename)
    reader.Update()

    # Convert the image to a polydata
    imageDataGeometryFilter = vtk.vtkImageDataGeometryFilter()
    imageDataGeometryFilter.SetInputConnection(reader.GetOutputPort())
    imageDataGeometryFilter.Update()

    mapper = vtk.vtkPolyDataMapper()
    mapper.SetInputConnection(imageDataGeometryFilter.GetOutputPort())

    actor = vtk.vtkActor()
    actor.SetMapper(mapper)
    actor.GetProperty().SetPointSize(3)

    # Setup rendering
    renderer = vtk.vtkRenderer()
    renderer.AddActor(actor)
    renderer.SetBackground(colors.GetColor3d('White'))
    renderer.ResetCamera()

    renderWindow = vtk.vtkRenderWindow()
    renderWindow.AddRenderer(renderer)

    renderWindowInteractor = vtk.vtkRenderWindowInteractor()

    renderWindowInteractor.SetRenderWindow(renderWindow)
    renderWindowInteractor.Initialize()
    renderWindowInteractor.Start()

if __name__ == '__main__':
    main()