WriteReadVtkImageData
VTKExamples/Python/ImageData/WriteReadVtkImageData
Description¶
Generate image data, edit data points, store and reload it.
Code¶
WriteReadVtkImageData.py
import vtk def main(): colors = vtk.vtkNamedColors() filename = 'writeImageData.vti' imageData = vtk.vtkImageData() imageData.SetDimensions(3, 4, 5) imageData.AllocateScalars(vtk.VTK_DOUBLE, 1) dims = imageData.GetDimensions() # Fill every entry of the image data with '2.0' for z in range(dims[2]): for y in range(dims[1]): for x in range(dims[0]): imageData.SetScalarComponentFromDouble(x, y, z, 0, 2.0) writer = vtk.vtkXMLImageDataWriter() writer.SetFileName(filename) writer.SetInputData(imageData) writer.Write() # Read the file (to test that it was written correctly) reader = vtk.vtkXMLImageDataReader() reader.SetFileName(filename) reader.Update() # Convert the image to a polydata imageDataGeometryFilter = vtk.vtkImageDataGeometryFilter() imageDataGeometryFilter.SetInputConnection(reader.GetOutputPort()) imageDataGeometryFilter.Update() mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(imageDataGeometryFilter.GetOutputPort()) actor = vtk.vtkActor() actor.SetMapper(mapper) actor.GetProperty().SetPointSize(3) # Setup rendering renderer = vtk.vtkRenderer() renderer.AddActor(actor) renderer.SetBackground(colors.GetColor3d('White')) renderer.ResetCamera() renderWindow = vtk.vtkRenderWindow() renderWindow.AddRenderer(renderer) renderWindowInteractor = vtk.vtkRenderWindowInteractor() renderWindowInteractor.SetRenderWindow(renderWindow) renderWindowInteractor.Initialize() renderWindowInteractor.Start() if __name__ == '__main__': main()