Plane
VTKExamples/Python/GeometricObjects/Plane
Code¶
Plane.py
#!/usr/bin/env python # -*- coding: utf-8 -*- import vtk def main(): colors = vtk.vtkNamedColors() # Set the background color. Match those in VTKTextbook.pdf. # bkg = map(lambda x: x / 256.0, [51, 77, 102]) bkg = map(lambda x: x / 256.0, [26, 51, 77]) colors.SetColor("BkgColor", *bkg) # Create a plane planeSource = vtk.vtkPlaneSource() planeSource.SetCenter(1.0, 0.0, 0.0) planeSource.SetNormal(1.0, 0.0, 1.0) planeSource.Update() plane = planeSource.GetOutput() # Create a mapper and actor mapper = vtk.vtkPolyDataMapper() mapper.SetInputData(plane) actor = vtk.vtkActor() actor.SetMapper(mapper) actor.GetProperty().SetColor(colors.GetColor3d("Cyan")) # Create a renderer, render window and interactor renderer = vtk.vtkRenderer() renderWindow = vtk.vtkRenderWindow() renderWindow.SetWindowName("Plane") renderWindow.AddRenderer(renderer) renderWindowInteractor = vtk.vtkRenderWindowInteractor() renderWindowInteractor.SetRenderWindow(renderWindow) # Add the actors to the scene renderer.AddActor(actor) renderer.SetBackground(colors.GetColor3d("BkgColor")) # Render and interact renderWindow.Render() renderWindowInteractor.Start() if __name__ == '__main__': main() # import vtk # # # create a rendering window and renderer # ren = vtk.vtkRenderer() # renWin = vtk.vtkRenderWindow() # renWin.AddRenderer(ren) # # # create a renderwindowinteractor # iren = vtk.vtkRenderWindowInteractor() # iren.SetRenderWindow(renWin) # # # create source # source = vtk.vtkPlaneSource() # source.SetCenter(1, 0, 0) # source.SetNormal(1, 0, 1) # # # mapper # mapper = vtk.vtkPolyDataMapper() # mapper.SetInputConnection(source.GetOutputPort()) # # # actor # actor = vtk.vtkActor() # actor.SetMapper(mapper) # # # assign actor to the renderer # ren.AddActor(actor) # # # enable user interface interactor # iren.Initialize() # renWin.Render() # iren.Start()