SGrid
VTKExamples/Cxx/StructuredGrid/SGrid
Code¶
SGrid.cxx
// This example shows how to manually create a structured grid. // The basic idea is to instantiate vtkStructuredGrid, set its dimensions, // and then assign points defining the grid coordinate. The number of // points must equal the number of points implicit in the dimensions // (i.e., dimX*dimY*dimZ). Also, data attributes (either point or cell) // can be added to the dataset. // // #include <vtkActor.h> #include <vtkCamera.h> #include <vtkDoubleArray.h> #include <vtkHedgeHog.h> #include <vtkMath.h> #include <vtkPointData.h> #include <vtkPoints.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkStructuredGrid.h> #include <vtkNamedColors.h> int main(int, char *[]) { int i, j, k, kOffset, jOffset, offset; double x[3], v[3], rMin=0.5, rMax=1.0, deltaRad, deltaZ; double radius, theta; static int dims[3]={13,11,11}; // Create the structured grid. vtkSmartPointer<vtkStructuredGrid> sgrid = vtkSmartPointer<vtkStructuredGrid>::New(); sgrid->SetDimensions(dims); // We also create the points and vectors. The points // form a hemi-cylinder of data. vtkSmartPointer<vtkDoubleArray> vectors = vtkSmartPointer<vtkDoubleArray>::New(); vectors->SetNumberOfComponents(3); vectors->SetNumberOfTuples(dims[0]*dims[1]*dims[2]); vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); points->Allocate(dims[0]*dims[1]*dims[2]); deltaZ = 2.0 / (dims[2]-1); deltaRad = (rMax-rMin) / (dims[1]-1); v[2]=0.0; for ( k=0; k<dims[2]; k++) { x[2] = -1.0 + k*deltaZ; kOffset = k * dims[0] * dims[1]; for (j=0; j<dims[1]; j++) { radius = rMin + j*deltaRad; jOffset = j * dims[0]; for (i=0; i<dims[0]; i++) { theta = i * vtkMath::RadiansFromDegrees(15.0); x[0] = radius * cos(theta); x[1] = radius * sin(theta); v[0] = -x[1]; v[1] = x[0]; offset = i + jOffset + kOffset; points->InsertPoint(offset,x); vectors->InsertTuple(offset,v); } } } sgrid->SetPoints(points); sgrid->GetPointData()->SetVectors(vectors); // We create a simple pipeline to display the data. vtkSmartPointer<vtkHedgeHog> hedgehog = vtkSmartPointer<vtkHedgeHog>::New(); hedgehog->SetInputData(sgrid); hedgehog->SetScaleFactor(0.1); vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); vtkSmartPointer<vtkPolyDataMapper> sgridMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); sgridMapper->SetInputConnection(hedgehog->GetOutputPort()); vtkSmartPointer<vtkActor> sgridActor = vtkSmartPointer<vtkActor>::New(); sgridActor->SetMapper(sgridMapper); sgridActor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData()); // Create the usual rendering stuff vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New(); renWin->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New(); iren->SetRenderWindow(renWin); renderer->AddActor(sgridActor); renderer->SetBackground(colors->GetColor3d("Beige").GetData()); renderer->ResetCamera(); renderer->GetActiveCamera()->Elevation(60.0); renderer->GetActiveCamera()->Azimuth(30.0); renderer->GetActiveCamera()->Dolly(1.25); renWin->SetSize(640, 480); // interact with data renWin->Render(); iren->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 2.8) PROJECT(SGrid) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(SGrid MACOSX_BUNDLE SGrid.cxx ) target_link_libraries(SGrid ${VTK_LIBRARIES})
Download and Build SGrid¶
Click here to download SGrid and its CMakeLists.txt file. Once the tarball SGrid.tar has been downloaded and extracted,
cd SGrid/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./SGrid
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.