# NoShading

VTKExamples/Cxx/Visualization/NoShading

### Code

NoShading.cxx

    #include <vtkPolyDataMapper.h>
    #include <vtkActor.h>
    #include <vtkRenderWindow.h>
    #include <vtkRenderer.h>
    #include <vtkRenderWindowInteractor.h>
    #include <vtkPolyData.h>
    #include <vtkSphereSource.h>
    #include <vtkSmartPointer.h>
    #include <vtkProperty.h>

    int main (int, char *[])
    {
      vtkSmartPointer<vtkSphereSource> sphereSource =
        vtkSmartPointer<vtkSphereSource>::New();

      // Create a mapper
      vtkSmartPointer<vtkPolyDataMapper> mapper =
        vtkSmartPointer<vtkPolyDataMapper>::New();
      mapper->SetInputConnection(sphereSource->GetOutputPort());

      // Create an actor
      vtkSmartPointer<vtkActor> actor =
        vtkSmartPointer<vtkActor>::New();
      actor->SetMapper(mapper);
      actor->GetProperty()->SetColor(1.0, 0.0, 0.0); //red
      actor->GetProperty()->SetAmbient(1);
      actor->GetProperty()->SetDiffuse(0);
      actor->GetProperty()->SetSpecular(0);

      // A renderer and render window
      vtkSmartPointer<vtkRenderer> renderer =
        vtkSmartPointer<vtkRenderer>::New();

      vtkSmartPointer<vtkRenderWindow> renderWindow =
        vtkSmartPointer<vtkRenderWindow>::New();
      renderWindow->AddRenderer(renderer);

      // An interactor
      vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
        vtkSmartPointer<vtkRenderWindowInteractor>::New();
      renderWindowInteractor->SetRenderWindow(renderWindow);

      // Add the actors to the scene
      renderer->AddActor(actor);
      renderer->SetBackground(1,1,1); // Background color white

      // Render an image (lights and cameras are created automatically)
      renderWindow->Render();

      // Begin mouse interaction
      renderWindowInteractor->Start();

      return EXIT_SUCCESS;
    }

### CMakeLists.txt

    cmake_minimum_required(VERSION 2.8)

    PROJECT(NoShading)

    find_package(VTK REQUIRED)
    include(${VTK_USE_FILE})

    add_executable(NoShading MACOSX_BUNDLE NoShading.cxx )

    target_link_libraries(NoShading ${VTK_LIBRARIES})

### Download and Build NoShading

Click here to download NoShading and its CMakeLists.txt file. Once the tarball NoShading.tar has been downloaded and extracted,

    cd NoShading/build

If VTK is installed:

    cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

    cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

    make

and run it:

    ./NoShading

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.