ConvexPointSet
VTKExamples/Java/GeometricObjects/ConvexPointSet
Description¶
Java Program to Demonstrate Convex Point Set.
Code¶
ConvexPointSet.java
import vtk.vtkActor; import vtk.vtkNamedColors; import vtk.vtkConvexPointSet; import vtk.vtkPoints; import vtk.vtkUnstructuredGrid; import vtk.vtkDataSetMapper; import vtk.vtkSphereSource; import vtk.vtkNativeLibrary; import vtk.vtkPolyData; import vtk.vtkRenderWindow; import vtk.vtkRenderWindowInteractor; import vtk.vtkRenderer; import vtk.vtkGlyph3DMapper; public class ConvexPointSet { //private static final long serialVersionUID = 1L; // ----------------------------------------------------------------- // Load VTK library and print which library was not properly loaded static { if (!vtkNativeLibrary.LoadAllNativeLibraries()) { for (vtkNativeLibrary lib : vtkNativeLibrary.values()) { if (!lib.IsLoaded()) { System.out.println(lib.GetLibraryName() + " not loaded"); } } } vtkNativeLibrary.DisableOutputWindow(null); } // ----------------------------------------------------------------- public static void main(String s[]) { vtkNamedColors Color = new vtkNamedColors(); //For Actor Color double ActorColor[] = new double[4]; //For Point Actor Color double PointActorColor[] = new double[4]; //Renderer Background Color double BgColor[] = new double[4]; //Change Color Name to Use your own Color for Change Actor Color Color.GetColor("Cyan",ActorColor); //Change Color Name to Use your own Color for Change Point Actor Color Color.GetColor("OrangeRed",PointActorColor); //Change Color Name to Use your own Color for Renderer Background Color.GetColor("DarkOrange",BgColor); vtkConvexPointSet CPS = new vtkConvexPointSet(); vtkPoints Points = new vtkPoints(); Points.InsertNextPoint(0, 0, 0); Points.InsertNextPoint(1, 0, 0); Points.InsertNextPoint(1, 1, 0); Points.InsertNextPoint(0, 1, 0); Points.InsertNextPoint(0, 0, 1); Points.InsertNextPoint(1, 0, 1); Points.InsertNextPoint(1, 1, 1); Points.InsertNextPoint(0, 1, 1); Points.InsertNextPoint(0.5, 0, 0); Points.InsertNextPoint(1, 0.5, 0); Points.InsertNextPoint(0.5, 1, 0); Points.InsertNextPoint(0, 0.5, 0); Points.InsertNextPoint(0.5, 0.5, 0); for (int i = 0; i < 13; ++i) { CPS.GetPointIds().InsertId(i, i); } vtkUnstructuredGrid UG = new vtkUnstructuredGrid(); UG.Allocate(1, 1); UG.InsertNextCell(CPS.GetCellType(), CPS.GetPointIds()); UG.SetPoints(Points); vtkDataSetMapper Mapper = new vtkDataSetMapper(); Mapper.SetInputData(UG); vtkActor Actor = new vtkActor(); Actor.SetMapper(Mapper); Actor.GetProperty().SetColor(ActorColor); Actor.GetProperty().SetLineWidth(3.0); Actor.GetProperty().EdgeVisibilityOn(); // Glyph the points vtkSphereSource Sphere = new vtkSphereSource(); Sphere.SetRadius(0.03); Sphere.SetPhiResolution(21); Sphere.SetThetaResolution(21); vtkPolyData PolyData = new vtkPolyData(); PolyData.SetPoints(Points); vtkGlyph3DMapper PointMapper = new vtkGlyph3DMapper(); PointMapper.SetInputData(PolyData); PointMapper.SetSourceConnection(Sphere.GetOutputPort()); vtkActor PointActor = new vtkActor(); PointActor.SetMapper(PointMapper); PointActor.GetProperty().SetColor(PointActorColor); // Create the renderer, render window and interactor. vtkRenderer ren = new vtkRenderer(); vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer(ren); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); // Visualise the arrow ren.AddActor(Actor); ren.AddActor(PointActor); ren.SetBackground(BgColor); ren.ResetCamera(); ren.GetActiveCamera().Azimuth(210); ren.GetActiveCamera().Elevation(30); renWin.SetSize(300, 300); renWin.Render(); iren.Initialize(); iren.Start(); } }