RegularPolygonSource
VTKEx/Python/GeometricObjects/RegularPolygonSource
Description¶
This example creates a pentagon.
Question
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Code¶
RegularPolygonSource.py
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import vtk
def main():
colors = vtk.vtkNamedColors()
# Create a pentagon
polygonSource = vtk.vtkRegularPolygonSource()
polygonSource.SetNumberOfSides(5)
polygonSource.SetRadius(5)
polygonSource.SetCenter(0, 0, 0)
shrink = vtk.vtkShrinkPolyData()
shrink.SetInputConnection(polygonSource.GetOutputPort())
shrink.SetShrinkFactor(.9)
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(shrink.GetOutputPort())
back = vtk.vtkProperty()
back.SetColor(colors.GetColor3d("Tomato"))
actor = vtk.vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().EdgeVisibilityOn()
actor.GetProperty().SetLineWidth(5)
actor.GetProperty().SetColor(colors.GetColor3d("Banana"))
actor.SetBackfaceProperty(back)
renderer = vtk.vtkRenderer()
renderWindow = vtk.vtkRenderWindow()
renderWindow.SetWindowName("Regular Polygon Source")
renderWindow.AddRenderer(renderer)
renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
renderer.AddActor(actor)
renderer.SetBackground(colors.GetColor3d("Silver"))
renderWindow.Render()
renderWindowInteractor.Start()
if __name__ == '__main__':
main()