TransformPolyData
VTKEx/Python/Filtering/TransformPolyData
This example demonstrates how to apply a transform to a data set. It uses vtkTransformPolyDataFilter, but it can be replaced with vtkTransformFilter for different types of data sets, including vtkUnstructuredGrid and vtkStructuredGrid. vtkTransformFilter will work with vtkPolyData, too).
Question
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Code¶
TransformPolyData.py
#!/usr/bin/env python
import vtk
def main():
colors = vtk.vtkNamedColors()
# Create the polydata geometry
sphereSource = vtk.vtkSphereSource()
sphereSource.Update()
# Set up the actor to display the untransformed polydata
originalMapper = vtk.vtkPolyDataMapper()
originalMapper.SetInputConnection(sphereSource.GetOutputPort())
originalActor = vtk.vtkActor()
originalActor.SetMapper(originalMapper)
originalActor.GetProperty().SetColor(colors.GetColor3d("blue"))
# Set up the transform filter
translation = vtk.vtkTransform()
translation.Translate(1.0, 2.0, 3.0)
transformFilter = vtk.vtkTransformPolyDataFilter()
transformFilter.SetInputConnection(sphereSource.GetOutputPort())
transformFilter.SetTransform(translation)
transformFilter.Update()
# Set up the actor to display the transformed polydata
transformedMapper = vtk.vtkPolyDataMapper()
transformedMapper.SetInputConnection(transformFilter.GetOutputPort())
transformedActor = vtk.vtkActor()
transformedActor.SetMapper(transformedMapper)
transformedActor.GetProperty().SetColor(colors.GetColor3d("red"))
# Set up the rest of the visualization pipeline
renderer = vtk.vtkRenderer()
renderer.AddActor(originalActor)
renderer.AddActor(transformedActor)
renderer.SetBackground(colors.GetColor3d("green")) # Set renderer's background color to green
renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
renderWindowInteractor.Start()
if __name__ == '__main__':
main()