OrientationMarkerWidget
VTKEx/Cxx/Widgets/OrientationMarkerWidget
Description¶
This example uses a polydata as an orientation icon. You can get the bunny data here.
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
OrientationMarkerWidget.cxx
#include <vtkSmartPointer.h>
#include <vtkOrientationMarkerWidget.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkSuperquadricSource.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkDataSetMapper.h>
#include <vtkProperty.h>
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
#include <vtkNamedColors.h>
int main (int argc, char *argv[] )
{
// Parse command line arguments
if(argc != 2)
{
std::cerr << "Usage: " << argv[0]
<< " Filename(.vtp)" << std::endl;
return EXIT_FAILURE;
}
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
// Read the polydata for the icon
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(argv[1]);
vtkSmartPointer<vtkDataSetMapper> iconMapper =
vtkSmartPointer<vtkDataSetMapper>::New();
iconMapper->SetInputConnection(reader->GetOutputPort());
vtkSmartPointer<vtkActor> iconActor =
vtkSmartPointer<vtkActor>::New();
iconActor->SetMapper(iconMapper);
iconActor->GetProperty()->SetColor(colors->GetColor3d("Silver").GetData());
// Set up the renderer, window, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->SetBackground(colors->GetColor3d("SlateGray").GetData());
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer( renderer );
renWin->SetSize( 400, 400 );
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow( renWin );
// Set up the widget
vtkSmartPointer<vtkOrientationMarkerWidget> widget =
vtkSmartPointer<vtkOrientationMarkerWidget>::New();
widget->SetOrientationMarker( iconActor );
widget->SetInteractor( iren );
widget->SetViewport( 0.0, 0.0, 0.2, 0.2 );
widget->SetOutlineColor(colors->GetColor3d("Wheat").GetRed(),
colors->GetColor3d("Wheat").GetGreen(),
colors->GetColor3d("Wheat").GetBlue());
widget->SetEnabled( 1 );
widget->InteractiveOn();
// Create a superquadric
vtkSmartPointer<vtkSuperquadricSource> superquadricSource =
vtkSmartPointer<vtkSuperquadricSource>::New();
superquadricSource->SetPhiRoundness(.2);
superquadricSource->SetThetaRoundness(.8);
// Create a mapper and actor
vtkSmartPointer<vtkPolyDataMapper> superquadricMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
superquadricMapper->SetInputConnection(superquadricSource->GetOutputPort());
vtkSmartPointer<vtkActor> superquadricActor =
vtkSmartPointer<vtkActor>::New();
superquadricActor->SetMapper(superquadricMapper);
superquadricActor->GetProperty()->SetInterpolationToFlat();
superquadricActor->GetProperty()->SetDiffuseColor(colors->GetColor3d("Carrot").GetData());
superquadricActor->GetProperty()->SetSpecularColor(1.0, 1.0, 1.0);
superquadricActor->GetProperty()->SetDiffuse(.6);
superquadricActor->GetProperty()->SetSpecular(.5);
superquadricActor->GetProperty()->SetSpecularPower(5.0);
renderer->AddActor(superquadricActor);
renderer->ResetCamera();
renWin->Render();
iren->Initialize();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(OrientationMarkerWidget)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkFiltersSources
vtkvtkIOXML
vtkvtkInteractionStyle
vtkvtkInteractionWidgets
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping OrientationMarkerWidget: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(OrientationMarkerWidget MACOSX_BUNDLE OrientationMarkerWidget.cxx )
target_link_libraries(OrientationMarkerWidget PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(OrientationMarkerWidget MACOSX_BUNDLE OrientationMarkerWidget.cxx )
target_link_libraries(OrientationMarkerWidget PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS OrientationMarkerWidget
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build OrientationMarkerWidget¶
Click here to download OrientationMarkerWidget and its CMakeLists.txt file. Once the tarball OrientationMarkerWidget.tar has been downloaded and extracted,
cd OrientationMarkerWidget/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./OrientationMarkerWidget
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.