TensorEllipsoids

VTKEx/Cxx/VisualizationAlgorithms/TensorEllipsoids


Description

This example visualizes the analytical results of Boussinesq's problem from Saada. The figure shows the results by displaying the scaled and oriented principal axes as tensor ellipsoids representing the stress tensor. (These are called tensor axes.)

Other languages

See (Python)

Question

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Code

TensorEllipsoids.cxx

// Translated from tenEllip.tcl

#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkColorSeries.h>
#include <vtkConeSource.h>
#include <vtkImageDataGeometryFilter.h>
#include <vtkLookupTable.h>
#include <vtkNamedColors.h>
#include <vtkOutlineFilter.h>
#include <vtkPointLoad.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolyDataNormals.h>
#include <vtkProp3D.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkTensorGlyph.h>

namespace
{
void MakeLogLUT(vtkLookupTable* lut);
}

int main(int, char*[])
{
  vtkSmartPointer<vtkNamedColors> colors =
    vtkSmartPointer<vtkNamedColors>::New();

  // Create the RenderWindow, Renderer and interactive renderer.
  //
  vtkSmartPointer<vtkRenderer> ren = vtkSmartPointer<vtkRenderer>::New();
  vtkSmartPointer<vtkRenderWindow> renWin =
    vtkSmartPointer<vtkRenderWindow>::New();
  renWin->AddRenderer(ren);
  vtkSmartPointer<vtkRenderWindowInteractor> iren =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  iren->SetRenderWindow(renWin);

  // Generate the tensors.
  vtkSmartPointer<vtkPointLoad> ptLoad = vtkSmartPointer<vtkPointLoad>::New();
  ptLoad->SetLoadValue(100.0);
  ptLoad->SetSampleDimensions(6, 6, 6);
  ptLoad->ComputeEffectiveStressOn();
  ptLoad->SetModelBounds(-10, 10, -10, 10, -10, 10);

  // Extract a plane of data.
  vtkSmartPointer<vtkImageDataGeometryFilter> plane =
    vtkSmartPointer<vtkImageDataGeometryFilter>::New();
  plane->SetInputConnection(ptLoad->GetOutputPort());
  plane->SetExtent(2, 2, 0, 99, 0, 99);

  // Generate the ellipsoids.
  vtkSmartPointer<vtkSphereSource> sphere =
    vtkSmartPointer<vtkSphereSource>::New();
  sphere->SetThetaResolution(8);
  sphere->SetPhiResolution(8);
  vtkSmartPointer<vtkTensorGlyph> tensorEllipsoids =
    vtkSmartPointer<vtkTensorGlyph>::New();
  tensorEllipsoids->SetInputConnection(ptLoad->GetOutputPort());
  tensorEllipsoids->SetSourceConnection(sphere->GetOutputPort());
  tensorEllipsoids->SetScaleFactor(10);
  tensorEllipsoids->ClampScalingOn();

  vtkSmartPointer<vtkPolyDataNormals> ellipNormals =
    vtkSmartPointer<vtkPolyDataNormals>::New();
  ellipNormals->SetInputConnection(tensorEllipsoids->GetOutputPort());

  // Map contour.
  vtkSmartPointer<vtkLookupTable> lut = vtkSmartPointer<vtkLookupTable>::New();
  MakeLogLUT(lut);
  vtkSmartPointer<vtkPolyDataMapper> tensorEllipsoidsMapper =
    vtkSmartPointer<vtkPolyDataMapper>::New();
  tensorEllipsoidsMapper->SetInputConnection(ellipNormals->GetOutputPort());
  tensorEllipsoidsMapper->SetLookupTable(lut);
  plane->Update(); // force update for scalar range
  tensorEllipsoidsMapper->SetScalarRange(plane->GetOutput()->GetScalarRange());

  vtkSmartPointer<vtkActor> tensorActor = vtkSmartPointer<vtkActor>::New();
  tensorActor->SetMapper(tensorEllipsoidsMapper);

  // Create an outline around the data.
  //
  vtkSmartPointer<vtkOutlineFilter> outline =
    vtkSmartPointer<vtkOutlineFilter>::New();
  outline->SetInputConnection(ptLoad->GetOutputPort());

  vtkSmartPointer<vtkPolyDataMapper> outlineMapper =
    vtkSmartPointer<vtkPolyDataMapper>::New();
  outlineMapper->SetInputConnection(outline->GetOutputPort());

  vtkSmartPointer<vtkActor> outlineActor = vtkSmartPointer<vtkActor>::New();
  outlineActor->SetMapper(outlineMapper);
  outlineActor->GetProperty()->SetColor(colors->GetColor3d("Black").GetData());

  // Create a cone whose apex indicates the application of load.
  //
  vtkSmartPointer<vtkConeSource> coneSrc =
    vtkSmartPointer<vtkConeSource>::New();
  coneSrc->SetRadius(0.5);
  coneSrc->SetHeight(2);
  vtkSmartPointer<vtkPolyDataMapper> coneMap =
    vtkSmartPointer<vtkPolyDataMapper>::New();
  coneMap->SetInputConnection(coneSrc->GetOutputPort());
  vtkSmartPointer<vtkActor> coneActor = vtkSmartPointer<vtkActor>::New();
  coneActor->SetMapper(coneMap);
  coneActor->SetPosition(0, 0, 11);
  coneActor->RotateY(90);
  coneActor->GetProperty()->SetColor(colors->GetColor3d("Red").GetData());

  vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New();
  camera->SetFocalPoint(0.113766, -1.13665, -1.01919);
  camera->SetPosition(-29.4886, -63.1488, 26.5807);
  camera->SetViewAngle(24.4617);
  camera->SetViewUp(0.17138, 0.331163, 0.927879);
  camera->SetClippingRange(1, 100);

  ren->AddActor(tensorActor);
  ren->AddActor(outlineActor);
  ren->AddActor(coneActor);
  ren->SetBackground(colors->GetColor3d("WhiteSmoke").GetData());
  ren->SetActiveCamera(camera);

  renWin->SetSize(512, 512);

  iren->Initialize();
  renWin->Render();
  iren->Start();

  return EXIT_SUCCESS;
}

namespace
{
void MakeLogLUT(vtkLookupTable* lut)
{
  // Make the lookup using a Brewer palette.
  vtkSmartPointer<vtkColorSeries> colorSeries =
    vtkSmartPointer<vtkColorSeries>::New();
  colorSeries->SetNumberOfColors(8);
  int colorSeriesEnum = colorSeries->BREWER_DIVERGING_SPECTRAL_8;
  colorSeries->SetColorScheme(colorSeriesEnum);
  lut->SetScaleToLog10();
  colorSeries->BuildLookupTable(lut, colorSeries->ORDINAL);
  lut->SetNanColor(1, 0, 0, 1);
  // Original
  // lut->SetScaleToLog10();
  // lut->SetHueRange(.6667, 0.0);
  // lut->Build();
}
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.3 FATAL_ERROR)

project(TensorEllipsoids)

find_package(VTK COMPONENTS 
  vtkvtkCommonColor
  vtkvtkCommonCore
  vtkvtkFiltersCore
  vtkvtkFiltersGeometry
  vtkvtkFiltersModeling
  vtkvtkFiltersSources
  vtkvtkImagingHybrid
  vtkvtkInteractionStyle
  vtkvtkRenderingContextOpenGL2
  vtkvtkRenderingCore
  vtkvtkRenderingFreeType
  vtkvtkRenderingGL2PSOpenGL2
  vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
  message("Skipping TensorEllipsoids: ${VTK_NOT_FOUND_MESSAGE}")
  return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
  # old system
  include(${VTK_USE_FILE})
  add_executable(TensorEllipsoids MACOSX_BUNDLE TensorEllipsoids.cxx )
  target_link_libraries(TensorEllipsoids PRIVATE ${VTK_LIBRARIES})
else ()
  # include all components
  add_executable(TensorEllipsoids MACOSX_BUNDLE TensorEllipsoids.cxx )
  target_link_libraries(TensorEllipsoids PRIVATE ${VTK_LIBRARIES})
  # vtk_module_autoinit is needed
  vtk_module_autoinit(
    TARGETS TensorEllipsoids
    MODULES ${VTK_LIBRARIES}
    )
endif ()

Download and Build TensorEllipsoids

Click here to download TensorEllipsoids and its CMakeLists.txt file. Once the tarball TensorEllipsoids.tar has been downloaded and extracted,

cd TensorEllipsoids/build

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./TensorEllipsoids

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.