Cutter
VTKEx/Cxx/VisualizationAlgorithms/Cutter
Question
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Code¶
Cutter.cxx
#include <vtkActor.h>
#include <vtkCubeSource.h>
#include <vtkCutter.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPlane.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
int main(int, char *[]) {
vtkNew<vtkNamedColors> colors;
vtkSmartPointer<vtkCubeSource> cube =
vtkSmartPointer<vtkCubeSource>::New();
cube->SetXLength(40);
cube->SetYLength(30);
cube->SetZLength(20);
vtkSmartPointer<vtkPolyDataMapper> cubeMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
cubeMapper->SetInputConnection(cube->GetOutputPort());
// Create a plane to cut,here it cuts in the XZ direction (xz
// normal=(1,0,0);XY =(0,0,1),YZ =(0,1,0)
vtkSmartPointer<vtkPlane> plane =
vtkSmartPointer<vtkPlane>::New();
plane->SetOrigin(10, 0, 0);
plane->SetNormal(1, 0, 0);
// Create cutter
vtkSmartPointer<vtkCutter> cutter =
vtkSmartPointer<vtkCutter>::New();
cutter->SetCutFunction(plane);
cutter->SetInputConnection(cube->GetOutputPort());
cutter->Update();
vtkSmartPointer<vtkPolyDataMapper> cutterMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
cutterMapper->SetInputConnection(cutter->GetOutputPort());
cutterMapper->SetResolveCoincidentTopologyToPolygonOffset();
// Create plane actor
vtkSmartPointer<vtkActor> planeActor =
vtkSmartPointer<vtkActor>::New();
planeActor->GetProperty()->SetColor(colors->GetColor3d("Yellow").GetData());
planeActor->GetProperty()->SetLineWidth(2);
planeActor->GetProperty()->SetAmbient(1.0);
planeActor->GetProperty()->SetDiffuse(0.0);
planeActor->SetMapper(cutterMapper);
// Create cube actor
vtkSmartPointer<vtkActor> cubeActor =
vtkSmartPointer<vtkActor>::New();
cubeActor->GetProperty()->SetColor(
colors->GetColor3d("Aquamarine").GetData());
cubeActor->GetProperty()->SetOpacity(0.5);
cubeActor->SetMapper(cubeMapper);
// Create renderers and add actors of plane and cube
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(planeActor); // display the rectangle resulting from the
// cut
renderer->AddActor(cubeActor); // display the cube
// Add renderer to renderwindow and render
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
renderWindow->SetSize(600, 600);
vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(Cutter)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersCore
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping Cutter: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(Cutter MACOSX_BUNDLE Cutter.cxx )
target_link_libraries(Cutter PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(Cutter MACOSX_BUNDLE Cutter.cxx )
target_link_libraries(Cutter PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Cutter
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build Cutter¶
Click here to download Cutter and its CMakeLists.txt file. Once the tarball Cutter.tar has been downloaded and extracted,
cd Cutter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Cutter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.