CombustorIsosurface
VTKEx/Cxx/VisualizationAlgorithms/CombustorIsosurface
Description¶
This example generates an isosurface of constant flow density.
Info
See Figure 6-11c in Chapter 6 the VTK Textbook.
Other languages
See (Python)
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
CombustorIsosurface.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkContourFilter.h>
#include <vtkMultiBlockDataSet.h>
#include <vtkMultiBlockPLOT3DReader.h>
#include <vtkNamedColors.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolyDataNormals.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkStructuredGridOutlineFilter.h>
int main (int argc, char *argv[])
{
if (argc < 3)
{
std::cout << "Usage: " << argv[0] << " combxyz.bin combq.bin" << std::endl;
return EXIT_FAILURE;
}
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
// Create the RenderWindow, Renderer and both Actors
//
vtkSmartPointer<vtkRenderer> ren1 =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(ren1);
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
// create pipeline
//
vtkSmartPointer<vtkMultiBlockPLOT3DReader> pl3d =
vtkSmartPointer<vtkMultiBlockPLOT3DReader>::New();
pl3d->SetXYZFileName(argv[1]);
pl3d->SetQFileName(argv[2]);
pl3d->SetScalarFunctionNumber(100);
pl3d->SetVectorFunctionNumber(202);
pl3d->Update();
vtkSmartPointer<vtkContourFilter> iso =
vtkSmartPointer<vtkContourFilter>::New();
iso->SetInputData(pl3d->GetOutput()->GetBlock(0));
iso->SetValue(0, .38);
vtkSmartPointer<vtkPolyDataNormals> normals =
vtkSmartPointer<vtkPolyDataNormals>::New();
normals->SetInputConnection(iso->GetOutputPort());
normals->SetFeatureAngle(45);
vtkSmartPointer<vtkPolyDataMapper> isoMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
isoMapper->SetInputConnection(normals->GetOutputPort());
isoMapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> isoActor =
vtkSmartPointer<vtkActor>::New();
isoActor->SetMapper(isoMapper);
isoActor->GetProperty()->SetColor(colors->GetColor3d("bisque").GetData());
vtkSmartPointer<vtkStructuredGridOutlineFilter> outline =
vtkSmartPointer<vtkStructuredGridOutlineFilter>::New();
outline->SetInputConnection(pl3d->GetOutputPort());
vtkSmartPointer<vtkPolyDataMapper> outlineMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
outlineMapper->SetInputConnection(outline->GetOutputPort());
vtkSmartPointer<vtkActor> outlineActor =
vtkSmartPointer<vtkActor>::New();
outlineActor->SetMapper(outlineMapper);
// Add the actors to the renderer, set the background and size
//
ren1->AddActor(outlineActor);
ren1->AddActor(isoActor);
ren1->SetBackground(colors->GetColor3d("SlateGray").GetData());
renWin->SetSize(640, 480);
ren1->GetActiveCamera()->SetFocalPoint(9.71821, 0.458166, 29.3999);
ren1->GetActiveCamera()->SetPosition(2.7439, -37.3196, 38.7167);
ren1->GetActiveCamera()->SetViewUp(-0.16123, 0.264271, 0.950876);
ren1->ResetCameraClippingRange();
// render the image
//
renWin->Render();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(CombustorIsosurface)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonDataModel
vtkvtkFiltersCore
vtkvtkIOParallel
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping CombustorIsosurface: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(CombustorIsosurface MACOSX_BUNDLE CombustorIsosurface.cxx )
target_link_libraries(CombustorIsosurface PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(CombustorIsosurface MACOSX_BUNDLE CombustorIsosurface.cxx )
target_link_libraries(CombustorIsosurface PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS CombustorIsosurface
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build CombustorIsosurface¶
Click here to download CombustorIsosurface and its CMakeLists.txt file. Once the tarball CombustorIsosurface.tar has been downloaded and extracted,
cd CombustorIsosurface/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./CombustorIsosurface
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.