FontFile
VTKEx/Cxx/Visualization/FontFile
Description¶
The example uses an external font file. There are many sources of TrueType fonts. Here is one source.
Question
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Code¶
FontFile.cxx
#include <vtkSmartPointer.h>
#include <vtkTextMapper.h>
#include <vtkActor2D.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkTextProperty.h>
#include <vtksys/SystemTools.hxx>
#include <sstream>
#include <string>
int main (int argc, char *argv[])
{
if (argc < 2)
{
std::cerr << "Usage: " << argv[1] << " font.ttf" << std::endl;
return EXIT_FAILURE;
}
std::string fontFile(argv[1]);
std::stringstream str;
str << "Font: "
<< vtksys::SystemTools::GetFilenameWithoutExtension(std::string(argv[1]))
<< "\n"
<< "Sample multiline\ntext rendered\nusing FreeTypeTools.";
int width = 640;
int height = 480;
vtkSmartPointer<vtkTextMapper> mapper =
vtkSmartPointer<vtkTextMapper>::New();
vtkSmartPointer<vtkActor2D> actor =
vtkSmartPointer<vtkActor2D>::New();
actor->SetPosition(width / 2, height / 2);
actor->SetMapper(mapper);
mapper->GetTextProperty()->BoldOff();;
mapper->GetTextProperty()->SetFontSize(50);
mapper->GetTextProperty()->SetColor(1.0, 1.0, 1.0);
mapper->GetTextProperty()->SetJustificationToCentered();
mapper->GetTextProperty()->SetVerticalJustificationToCentered();
mapper->GetTextProperty()->SetFontFamily(VTK_FONT_FILE);
mapper->GetTextProperty()->SetFontFile(fontFile.c_str());
mapper->SetInput(str.str().c_str());
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->SetBackground(.5, .6, .7);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(width, height);
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderWindow->Render();
interactor->Initialize();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(FontFile)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping FontFile: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(FontFile MACOSX_BUNDLE FontFile.cxx )
target_link_libraries(FontFile PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(FontFile MACOSX_BUNDLE FontFile.cxx )
target_link_libraries(FontFile PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS FontFile
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build FontFile¶
Click here to download FontFile and its CMakeLists.txt file. Once the tarball FontFile.tar has been downloaded and extracted,
cd FontFile/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./FontFile
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.