RenderView
Description¶
Here is a little bit easier way to get your objects to appear on the screen.
Warning
This examples requires the ViewsInfovis module,
Other languages
See (Java)
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
RenderView.cxx
#include <vtkRenderView.h>
#include <vtkSphereSource.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
int main(int, char*[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(sphereSource->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkSmartPointer<vtkRenderView> renderView =
vtkSmartPointer<vtkRenderView>::New();
renderView->SetInteractionMode(vtkRenderView::INTERACTION_MODE_3D);
renderView->GetRenderer()->AddActor(actor);
renderView->Update();
renderView->ResetCamera();
renderView->GetInteractor()->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(RenderView)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2
vtkvtkViewsInfovis QUIET)
if (NOT VTK_FOUND)
message("Skipping RenderView: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(RenderView MACOSX_BUNDLE RenderView.cxx )
target_link_libraries(RenderView PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(RenderView MACOSX_BUNDLE RenderView.cxx )
target_link_libraries(RenderView PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS RenderView
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build RenderView¶
Click here to download RenderView and its CMakeLists.txt file. Once the tarball RenderView.tar has been downloaded and extracted,
cd RenderView/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./RenderView
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.