PCADemo
Question
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Code¶
PCADemo.cxx
#include <vtkSmartPointer.h>
#include <vtkPCAStatistics.h>
#include <vtkLine.h>
#include <vtkLineSource.h>
#include <vtkTransform.h>
#include <vtkVertexGlyphFilter.h>
#include <vtkMath.h>
#include <vtkDoubleArray.h>
#include <vtkTable.h>
#include <vtkTransformPolyDataFilter.h>
#include <vtkActor.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkVertexGlyphFilter.h>
#include <vtkNamedColors.h>
int main(int, char*[])
{
vtkMath::RandomSeed(0);
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
for(unsigned int i = 0; i < 200; i++)
{
double x = vtkMath::Gaussian(0, 2);
double y = vtkMath::Gaussian(0, 5);
points->InsertNextPoint(x,y,0);
}
vtkSmartPointer<vtkPolyData> polydata =
vtkSmartPointer<vtkPolyData>::New();
polydata->SetPoints(points);
vtkSmartPointer<vtkTransform> transform =
vtkSmartPointer<vtkTransform>::New();
transform->RotateZ(30);
vtkSmartPointer<vtkTransformPolyDataFilter> transformFilter =
vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transformFilter->SetTransform(transform);
transformFilter->SetInputData(polydata);
transformFilter->Update();
// These would be all of your "x" values.
vtkSmartPointer<vtkDoubleArray> xArray =
vtkSmartPointer<vtkDoubleArray>::New();
xArray->SetNumberOfComponents(1);
xArray->SetName("x");
// These would be all of your "y" values.
vtkSmartPointer<vtkDoubleArray> yArray =
vtkSmartPointer<vtkDoubleArray>::New();
yArray->SetNumberOfComponents(1);
yArray->SetName("y");
for(vtkIdType i = 0; i < polydata->GetNumberOfPoints(); i++)
{
double p[3];
transformFilter->GetOutput()->GetPoint(i,p);
xArray->InsertNextValue(p[0]);
yArray->InsertNextValue(p[1]);
}
vtkSmartPointer<vtkTable> datasetTable =
vtkSmartPointer<vtkTable>::New();
datasetTable->AddColumn(xArray);
datasetTable->AddColumn(yArray);
vtkSmartPointer<vtkPCAStatistics> pcaStatistics =
vtkSmartPointer<vtkPCAStatistics>::New();
pcaStatistics->SetInputData( vtkStatisticsAlgorithm::INPUT_DATA, datasetTable );
pcaStatistics->SetColumnStatus("x", 1 );
pcaStatistics->SetColumnStatus("y", 1 );
pcaStatistics->RequestSelectedColumns();
pcaStatistics->SetDeriveOption(true);
pcaStatistics->Update();
///////// Eigenvalues ////////////
vtkSmartPointer<vtkDoubleArray> eigenvalues =
vtkSmartPointer<vtkDoubleArray>::New();
pcaStatistics->GetEigenvalues(eigenvalues);
for(vtkIdType i = 0; i < eigenvalues->GetNumberOfTuples(); i++)
{
std::cout << "Eigenvalue " << i << " = " << eigenvalues->GetValue(i) << std::endl;
}
///////// Eigenvectors ////////////
vtkSmartPointer<vtkDoubleArray> eigenvectors =
vtkSmartPointer<vtkDoubleArray>::New();
pcaStatistics->GetEigenvectors(eigenvectors);
vtkSmartPointer<vtkDoubleArray> evec1 =
vtkSmartPointer<vtkDoubleArray>::New();
pcaStatistics->GetEigenvector(0, evec1);
vtkSmartPointer<vtkDoubleArray> evec2 =
vtkSmartPointer<vtkDoubleArray>::New();
pcaStatistics->GetEigenvector(1, evec2);
double scale = 3.0;
vtkSmartPointer<vtkLineSource> vector1Source =
vtkSmartPointer<vtkLineSource>::New();
vector1Source->SetPoint1(0,0,0);
vector1Source->SetPoint1(scale * evec1->GetValue(0), scale* evec1->GetValue(1),0);
vtkSmartPointer<vtkPolyDataMapper> vec1Mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
vec1Mapper->SetInputConnection(vector1Source->GetOutputPort());
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkActor> vector1Actor =
vtkSmartPointer<vtkActor>::New();
vector1Actor->SetMapper(vec1Mapper);
vector1Actor->GetProperty()->SetColor(colors->GetColor3d("LimeGreen").GetData());
vector1Actor->GetProperty()->SetLineWidth(3);
vtkSmartPointer<vtkLineSource> vector2Source =
vtkSmartPointer<vtkLineSource>::New();
vector2Source->SetPoint1(0,0,0);
vector2Source->SetPoint1(scale* evec2->GetValue(0), scale*evec2->GetValue(1),0);
vtkSmartPointer<vtkPolyDataMapper> vec2Mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
vec2Mapper->SetInputConnection(vector2Source->GetOutputPort());
vtkSmartPointer<vtkActor> vector2Actor =
vtkSmartPointer<vtkActor>::New();
vector2Actor->SetMapper(vec2Mapper);
vector2Actor->GetProperty()->SetColor(colors->GetColor3d("Crimson").GetData());
vector2Actor->GetProperty()->SetLineWidth(3);
// Project all of the points onto the eigenvector with
// the largest eigenvalues
double p0[3];
p0[0] = -100*evec1->GetValue(0);
p0[1] = -100*evec1->GetValue(1);
p0[2] = 0;
double p1[3];
p1[0] = 100*evec1->GetValue(0);
p1[1] = 100*evec1->GetValue(1);
p1[2] = 0;
vtkSmartPointer<vtkPoints> projectedPoints =
vtkSmartPointer<vtkPoints>::New();
for(vtkIdType i = 0; i < polydata->GetNumberOfPoints(); i++)
{
double p[3];
transformFilter->GetOutput()->GetPoint(i,p);
double t;
double closestPoint[3];
vtkLine::DistanceToLine(p, p0, p1, t, closestPoint);
double newP[3];
double v[3];
vtkMath::Subtract(p1, p0, v);
vtkMath::Normalize(v);
vtkMath::MultiplyScalar(v, t);
vtkMath::Add(p0, v, newP);
projectedPoints->InsertNextPoint(t, 0, 0);
}
vtkSmartPointer<vtkPolyData> projectedPolyData =
vtkSmartPointer<vtkPolyData>::New();
projectedPolyData->SetPoints(projectedPoints);
vtkSmartPointer<vtkVertexGlyphFilter> projectedGlyphFilter =
vtkSmartPointer<vtkVertexGlyphFilter>::New();
projectedGlyphFilter->SetInputData(projectedPolyData);
projectedGlyphFilter->Update();
vtkSmartPointer<vtkPolyDataMapper> projectedMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
projectedMapper->SetInputConnection(projectedGlyphFilter->GetOutputPort());
vtkSmartPointer<vtkActor> projectedActor =
vtkSmartPointer<vtkActor>::New();
projectedActor->SetMapper(projectedMapper);
projectedActor->GetProperty()->SetPointSize(3);
// There will be one render window
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(600, 300);
// And one interactor
vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);
// Define viewport ranges
// (xmin, ymin, xmax, ymax)
double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
// Setup both renderers
vtkSmartPointer<vtkRenderer> leftRenderer =
vtkSmartPointer<vtkRenderer>::New();
renderWindow->AddRenderer(leftRenderer);
leftRenderer->SetViewport(leftViewport);
leftRenderer->SetBackground(colors->GetColor3d("burlywood").GetData());
vtkSmartPointer<vtkRenderer> rightRenderer =
vtkSmartPointer<vtkRenderer>::New();
renderWindow->AddRenderer(rightRenderer);
rightRenderer->SetViewport(rightViewport);
rightRenderer->SetBackground(colors->GetColor3d("slate_grey").GetData());
vtkSmartPointer<vtkVertexGlyphFilter> glyphFilter =
vtkSmartPointer<vtkVertexGlyphFilter>::New();
glyphFilter->SetInputConnection(transformFilter->GetOutputPort());
glyphFilter->Update();
vtkSmartPointer<vtkPolyDataMapper> originalMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
originalMapper->SetInputConnection(glyphFilter->GetOutputPort());
vtkSmartPointer<vtkActor> originalActor =
vtkSmartPointer<vtkActor>::New();
originalActor->SetMapper(originalMapper);
originalActor->GetProperty()->SetPointSize(3);
leftRenderer->AddActor(originalActor);
leftRenderer->AddActor(vector1Actor);
leftRenderer->AddActor(vector2Actor);
rightRenderer->AddActor(projectedActor);
leftRenderer->ResetCamera();
rightRenderer->ResetCamera();
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(PCADemo)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkCommonTransforms
vtkvtkFiltersGeneral
vtkvtkFiltersSources
vtkvtkFiltersStatistics
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping PCADemo: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(PCADemo MACOSX_BUNDLE PCADemo.cxx )
target_link_libraries(PCADemo PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(PCADemo MACOSX_BUNDLE PCADemo.cxx )
target_link_libraries(PCADemo PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS PCADemo
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build PCADemo¶
Click here to download PCADemo and its CMakeLists.txt file. Once the tarball PCADemo.tar has been downloaded and extracted,
cd PCADemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./PCADemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.