UGrid
VTKEx/Cxx/UnstructuredGrid/UGrid
Description¶
Creation of an unstructured grid.
Info
See Figure 5-21 in Chapter 05 the VTK Textbook.
Other languages
See (Python)
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
UGrid.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCellType.h>
#include <vtkDataSetMapper.h>
#include <vtkNamedColors.h>
#include <vtkPoints.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkUnstructuredGrid.h>
int main( int, char *[] )
{
int i;
static double x[27][3]={{0,0,0}, {1,0,0}, {2,0,0}, {0,1,0}, {1,1,0}, {2,1,0},
{0,0,1}, {1,0,1}, {2,0,1}, {0,1,1}, {1,1,1}, {2,1,1},
{0,1,2}, {1,1,2}, {2,1,2}, {0,1,3}, {1,1,3}, {2,1,3},
{0,1,4}, {1,1,4}, {2,1,4}, {0,1,5}, {1,1,5}, {2,1,5},
{0,1,6}, {1,1,6}, {2,1,6}};
static vtkIdType pts[12][8]={{0, 1, 4, 3, 6, 7, 10, 9},
{1, 2, 5, 4, 7, 8, 11, 10},
{6, 10, 9, 12, 0, 0, 0, 0},
{8, 11, 10, 14, 0, 0, 0, 0},
{16, 17, 14, 13, 12, 15, 0, 0},
{18, 15, 19, 16, 20, 17, 0, 0},
{22, 23, 20, 19, 0, 0, 0, 0},
{21, 22, 18, 0, 0, 0, 0, 0},
{22, 19, 18, 0, 0, 0, 0, 0},
{23, 26, 0, 0, 0, 0, 0, 0},
{21, 24, 0, 0, 0, 0, 0, 0},
{25, 0, 0, 0, 0, 0, 0, 0}};
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
for (i=0; i<27; i++) points->InsertPoint(i,x[i]);
vtkSmartPointer<vtkUnstructuredGrid> ugrid =
vtkSmartPointer<vtkUnstructuredGrid>::New();
ugrid->Allocate(100);
ugrid->InsertNextCell(VTK_HEXAHEDRON, 8, pts[0]);
ugrid->InsertNextCell(VTK_HEXAHEDRON, 8, pts[1]);
ugrid->InsertNextCell(VTK_TETRA, 4, pts[2]);
ugrid->InsertNextCell(VTK_TETRA, 4, pts[3]);
ugrid->InsertNextCell(VTK_POLYGON, 6, pts[4]);
ugrid->InsertNextCell(VTK_TRIANGLE_STRIP, 6, pts[5]);
ugrid->InsertNextCell(VTK_QUAD, 4, pts[6]);
ugrid->InsertNextCell(VTK_TRIANGLE, 3, pts[7]);
ugrid->InsertNextCell(VTK_TRIANGLE, 3, pts[8]);
ugrid->InsertNextCell(VTK_LINE, 2, pts[9]);
ugrid->InsertNextCell(VTK_LINE, 2, pts[10]);
ugrid->InsertNextCell(VTK_VERTEX, 1, pts[11]);
ugrid->SetPoints(points);
vtkSmartPointer<vtkDataSetMapper> ugridMapper =
vtkSmartPointer<vtkDataSetMapper>::New();
ugridMapper->SetInputData(ugrid);
vtkSmartPointer<vtkActor> ugridActor =
vtkSmartPointer<vtkActor>::New();
ugridActor->SetMapper(ugridMapper);
ugridActor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData());
ugridActor->GetProperty()->EdgeVisibilityOn();
renderer->AddActor(ugridActor);
renderer->SetBackground(colors->GetColor3d("Beige").GetData());
renderer->ResetCamera();
renderer->GetActiveCamera()->Elevation(60.0);
renderer->GetActiveCamera()->Azimuth(30.0);
renderer->GetActiveCamera()->Dolly(1.2);
renWin->SetSize(640, 480);
// interact with data
renWin->Render();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(UGrid)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping UGrid: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(UGrid MACOSX_BUNDLE UGrid.cxx )
target_link_libraries(UGrid PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(UGrid MACOSX_BUNDLE UGrid.cxx )
target_link_libraries(UGrid PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS UGrid
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build UGrid¶
Click here to download UGrid and its CMakeLists.txt file. Once the tarball UGrid.tar has been downloaded and extracted,
cd UGrid/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./UGrid
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.