StructuredPointsToUnstructuredGrid
VTKEx/Cxx/StructuredPoints/StructuredPointsToUnstructuredGrid
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See (Java)
Question
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Code¶
StructuredPointsToUnstructuredGrid.cxx
#include <vtkSmartPointer.h>
#include <vtkStructuredPoints.h>
#include <vtkXMLUnstructuredGridWriter.h>
#include <vtkUnstructuredGrid.h>
int main(int, char *[])
{
// Create a structuredpoints
vtkSmartPointer<vtkStructuredPoints> structuredPoints =
vtkSmartPointer<vtkStructuredPoints>::New();
// Specify the size of the image data
structuredPoints->SetDimensions(2,3,1);
structuredPoints->AllocateScalars(VTK_DOUBLE,1);
int* dims = structuredPoints->GetDimensions();
std::cout << "Dims: " << " x: " << dims[0] << " y: " << dims[1] << " z: " << dims[2] << std::endl;
std::cout << "Number of points: " << structuredPoints->GetNumberOfPoints() << std::endl;
std::cout << "Number of cells: " << structuredPoints->GetNumberOfCells() << std::endl;
//fill every entry of the image data with "2.0"
for (int z = 0; z < dims[2]; z++)
{
for (int y = 0; y < dims[1]; y++)
{
for (int x = 0; x < dims[0]; x++)
{
double* pixel = static_cast<double*>(structuredPoints->GetScalarPointer(x,y,z));
pixel[0] = 2.0;
}
}
}
// Copy the points from the StructuredPoints to the UnstructuredGrid
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
//retrieve the entries from the grid and print them to the screen
for(vtkIdType i = 0; i < structuredPoints->GetNumberOfPoints(); i++)
{
double p[3];
structuredPoints->GetPoint(i, p);
points->InsertNextPoint(p);
}
vtkSmartPointer<vtkUnstructuredGrid> ug =
vtkSmartPointer<vtkUnstructuredGrid>::New();
ug->SetPoints(points);
vtkSmartPointer<vtkXMLUnstructuredGridWriter> writer =
vtkSmartPointer<vtkXMLUnstructuredGridWriter>::New();
writer->SetFileName("output.vtu");
writer->SetInputData(ug);
writer->Write();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(StructuredPointsToUnstructuredGrid)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkIOXML QUIET)
if (NOT VTK_FOUND)
message("Skipping StructuredPointsToUnstructuredGrid: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(StructuredPointsToUnstructuredGrid MACOSX_BUNDLE StructuredPointsToUnstructuredGrid.cxx )
target_link_libraries(StructuredPointsToUnstructuredGrid PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(StructuredPointsToUnstructuredGrid MACOSX_BUNDLE StructuredPointsToUnstructuredGrid.cxx )
target_link_libraries(StructuredPointsToUnstructuredGrid PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS StructuredPointsToUnstructuredGrid
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build StructuredPointsToUnstructuredGrid¶
Click here to download StructuredPointsToUnstructuredGrid and its CMakeLists.txt file. Once the tarball StructuredPointsToUnstructuredGrid.tar has been downloaded and extracted,
cd StructuredPointsToUnstructuredGrid/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./StructuredPointsToUnstructuredGrid
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.