VisualizeRectilinearGrid
VTKEx/Cxx/RectilinearGrid/VisualizeRectilinearGrid
Other languages
See (Java)
Question
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Code¶
VisualizeRectilinearGrid.cxx
#include <vtkSmartPointer.h>
#include <vtkRectilinearGrid.h>
#include <vtkMath.h>
#include <vtkDataSetMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkShrinkFilter.h>
#include <vtkDoubleArray.h>
int main(int, char *[])
{
// Create a grid
vtkSmartPointer<vtkRectilinearGrid> grid =
vtkSmartPointer<vtkRectilinearGrid>::New();
grid->SetDimensions(2,3,2);
vtkSmartPointer<vtkDoubleArray> xArray =
vtkSmartPointer<vtkDoubleArray>::New();
xArray->InsertNextValue(0.0);
xArray->InsertNextValue(2.0);
vtkSmartPointer<vtkDoubleArray> yArray =
vtkSmartPointer<vtkDoubleArray>::New();
yArray->InsertNextValue(0.0);
yArray->InsertNextValue(1.0);
yArray->InsertNextValue(2.0);
vtkSmartPointer<vtkDoubleArray> zArray =
vtkSmartPointer<vtkDoubleArray>::New();
zArray->InsertNextValue(0.0);
zArray->InsertNextValue(5.0);
grid->SetXCoordinates(xArray);
grid->SetYCoordinates(yArray);
grid->SetZCoordinates(zArray);
vtkSmartPointer<vtkShrinkFilter> shrinkFilter =
vtkSmartPointer<vtkShrinkFilter>::New();
shrinkFilter->SetInputData(grid);
shrinkFilter->SetShrinkFactor(.8);
// Create a mapper and actor
vtkSmartPointer<vtkDataSetMapper> mapper =
vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(shrinkFilter->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// Visualize
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(VisualizeRectilinearGrid)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersGeneral
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping VisualizeRectilinearGrid: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(VisualizeRectilinearGrid MACOSX_BUNDLE VisualizeRectilinearGrid.cxx )
target_link_libraries(VisualizeRectilinearGrid PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(VisualizeRectilinearGrid MACOSX_BUNDLE VisualizeRectilinearGrid.cxx )
target_link_libraries(VisualizeRectilinearGrid PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS VisualizeRectilinearGrid
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build VisualizeRectilinearGrid¶
Click here to download VisualizeRectilinearGrid and its CMakeLists.txt file. Once the tarball VisualizeRectilinearGrid.tar has been downloaded and extracted,
cd VisualizeRectilinearGrid/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VisualizeRectilinearGrid
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.