RectilinearGridToTetrahedra
VTKEx/Cxx/RectilinearGrid/RectilinearGridToTetrahedra
Other languages
See (Java)
Question
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Code¶
RectilinearGridToTetrahedra.cxx
#include <vtkSmartPointer.h>
#include <vtkXMLUnstructuredGridWriter.h>
#include <vtkRectilinearGrid.h>
#include <vtkRectilinearGridToTetrahedra.h>
#include <vtkUnstructuredGrid.h>
#include <vtkMath.h>
#include <vtkDoubleArray.h>
int main(int, char *[])
{
// Create a grid
vtkSmartPointer<vtkRectilinearGrid> grid =
vtkSmartPointer<vtkRectilinearGrid>::New();
grid->SetDimensions(5,4,3);
vtkSmartPointer<vtkDoubleArray> xArray =
vtkSmartPointer<vtkDoubleArray>::New();
xArray->InsertNextValue(0.0);
xArray->InsertNextValue(1.0);
xArray->InsertNextValue(2.0);
xArray->InsertNextValue(3.0);
xArray->InsertNextValue(4.0);
vtkSmartPointer<vtkDoubleArray> yArray =
vtkSmartPointer<vtkDoubleArray>::New();
yArray->InsertNextValue(0.0);
yArray->InsertNextValue(1.0);
yArray->InsertNextValue(2.0);
yArray->InsertNextValue(3.0);
vtkSmartPointer<vtkDoubleArray> zArray =
vtkSmartPointer<vtkDoubleArray>::New();
zArray->InsertNextValue(0.0);
zArray->InsertNextValue(1.0);
zArray->InsertNextValue(2.0);
grid->SetXCoordinates(xArray);
grid->SetYCoordinates(yArray);
grid->SetZCoordinates(zArray);
vtkSmartPointer<vtkRectilinearGridToTetrahedra> rectilinearGridToTetrahedra =
vtkSmartPointer<vtkRectilinearGridToTetrahedra>::New();
rectilinearGridToTetrahedra->SetInputData(grid);
rectilinearGridToTetrahedra->Update();
vtkSmartPointer<vtkXMLUnstructuredGridWriter> writer =
vtkSmartPointer<vtkXMLUnstructuredGridWriter>::New();
writer->SetFileName("output.vtu");
writer->SetInputConnection(rectilinearGridToTetrahedra->GetOutputPort());
writer->Write();
std::cout << "There are "
<< rectilinearGridToTetrahedra->GetOutput()->GetNumberOfCells()
<< " cells." << std::endl;
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(RectilinearGridToTetrahedra)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersGeneral
vtkvtkIOXML QUIET)
if (NOT VTK_FOUND)
message("Skipping RectilinearGridToTetrahedra: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(RectilinearGridToTetrahedra MACOSX_BUNDLE RectilinearGridToTetrahedra.cxx )
target_link_libraries(RectilinearGridToTetrahedra PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(RectilinearGridToTetrahedra MACOSX_BUNDLE RectilinearGridToTetrahedra.cxx )
target_link_libraries(RectilinearGridToTetrahedra PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS RectilinearGridToTetrahedra
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build RectilinearGridToTetrahedra¶
Click here to download RectilinearGridToTetrahedra and its CMakeLists.txt file. Once the tarball RectilinearGridToTetrahedra.tar has been downloaded and extracted,
cd RectilinearGridToTetrahedra/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./RectilinearGridToTetrahedra
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.