ResampleAppendedPolyData
VTKEx/Cxx/PolyData/ResampleAppendedPolyData
Description¶
The example populates a level terrain with randomly positioned and scaled objects selected from vtkPlatonicSolidSource.
The example proceeds as follows:
- Create a terrain using vtkPlaneSource.
- Generate objects using vtkPlatonicSolidSource, randomly selecting the type of solid.
- Randomly scale and place the object using std::random.
- Use vtkAppendPolyDatato to append the object to the terrain and other objects.
- Create a higher or lower resolution terrain.
- For each point in the new terrain, create a long line, through the point.
- Use vtkCellLocator::IntersectWithLine to find the intersection of the line and use its z value as the new terrain height.
- Display original and resampled terrain in side-by-side viewports.
Note
The example was motivated on this question on VTK's Discourse.
LocalWords: Creata
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
ResampleAppendedPolyData.cxx
#include <vtkSmartPointer.h>
#include <vtkPlaneSource.h>
#include <vtkPlatonicSolidSource.h>
#include <vtkAppendPolyData.h>
#include <vtkCellLocator.h>
#include <vtkCellArray.h>
#include <vtkPointData.h>
#include <vtkPolyData.h>
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include <vtkNamedColors.h>
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkProperty.h>
#include <vtkPolyDataMapper.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <random>
int main(int, char* [])
{
// Define adjustable paramaters
constexpr double xMin = -10.0;
constexpr double xMax = 10.0;
constexpr double yMin = -10.0;
constexpr double yMax = 10.0;
constexpr int xResolution = 100;
constexpr int yResolution = 100;
constexpr double scaleMin = .2;
constexpr double scaleMax = 1.5;
constexpr int numberOfObjects = 200;
constexpr int probeResolution = 200.0;
// Generate terrain
auto terrain =
vtkSmartPointer<vtkPlaneSource>::New();
terrain->SetOrigin(xMin, yMin, 0.0);
terrain->SetPoint2(xMin, yMax, 0.0);
terrain->SetPoint1(xMax, yMin, 0.0);
terrain->SetXResolution(xResolution);
terrain->SetYResolution(yResolution);
terrain->Update();
// Generate objects and append them to terrain
auto append =
vtkSmartPointer<vtkAppendPolyData>::New();
append->AddInputConnection(terrain->GetOutputPort());
std::mt19937_64 mt(4355412); //Standard mersenne twister engine
std::uniform_int_distribution<> solid(0, 4);
std::uniform_real_distribution<> scale(scaleMin, scaleMax);
std::uniform_real_distribution<> position(xMin + 1.0, xMax - 1.0);
for (auto i = 0; i < numberOfObjects; ++i)
{
// Generate an object
auto platonic =
vtkSmartPointer<vtkPlatonicSolidSource>::New();
platonic->SetSolidType(solid(mt));
// Translate and scale
auto transform =
vtkSmartPointer<vtkTransform>::New();
double s = scale(mt);
transform->Translate(position(mt), position(mt), 0.0);
transform->Scale(s, s, s);
auto transformPD =
vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transformPD->SetTransform(transform);
transformPD->SetInputConnection(platonic->GetOutputPort());
transformPD->Update();
auto pd =
vtkSmartPointer<vtkPolyData>::New();
pd->DeepCopy(transformPD->GetOutput());
append->AddInputData(pd);
}
append->Update();
// Resample terrian
auto cellLocator =
vtkSmartPointer<vtkCellLocator>::New();
cellLocator->SetDataSet(append->GetOutput());
cellLocator->BuildLocator();
// Generate a probe plane
auto probeTerrain =
vtkSmartPointer<vtkPlaneSource>::New();
probeTerrain->SetOrigin(terrain->GetOrigin());
probeTerrain->SetPoint2(terrain->GetPoint2());
probeTerrain->SetPoint1(terrain->GetPoint1());
probeTerrain->SetXResolution(probeResolution);
probeTerrain->SetYResolution(probeResolution);
probeTerrain->Update();
vtkPoints *probePoints = probeTerrain->GetOutput()->GetPoints();
for(auto i = 0; i < probeTerrain->GetOutput()->GetNumberOfPoints(); ++i)
{
int subId;
double t, xyz[3], pcoords[3];
double rayStart[3], rayEnd[3];
probePoints->GetPoint(i, rayStart);
rayStart[2] += 100000.0;
probePoints->GetPoint(i, rayEnd);
rayEnd[2] -= 100000.0;
if (cellLocator->IntersectWithLine(
rayStart,
rayEnd,
0.0001,
t,
xyz,
pcoords,
subId))
{
// The new elevation is in xyz[2]
double pt[3];
probePoints->GetPoint(i, pt);
probePoints->SetPoint(i, pt[0], pt[1], xyz[2]);
}
}
probeTerrain->GetOutput()->GetPointData()->SetNormals(nullptr);
// Visualize
auto colors =
vtkSmartPointer<vtkNamedColors>::New();
// Two viewports, left for original and right for resampled
auto originalMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
originalMapper->SetInputConnection(append->GetOutputPort());
originalMapper->SetInputData(append->GetOutput());
originalMapper->ScalarVisibilityOff();
auto originalActor =
vtkSmartPointer<vtkActor>::New();
originalActor->SetMapper(originalMapper);
originalActor->GetProperty()->SetRepresentationToWireframe();
auto resampledMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
resampledMapper->SetInputConnection(append->GetOutputPort());
resampledMapper->SetInputData(probeTerrain->GetOutput());
resampledMapper->ScalarVisibilityOff();
auto resampledActor =
vtkSmartPointer<vtkActor>::New();
resampledActor->SetMapper(resampledMapper);
resampledActor->GetProperty()->SetRepresentationToWireframe();
double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
auto rightRenderer =
vtkSmartPointer<vtkRenderer>::New();
rightRenderer->SetViewport(rightViewport);
rightRenderer->UseHiddenLineRemovalOn();
rightRenderer->AddActor(resampledActor);
rightRenderer->SetBackground(colors->GetColor3d("dimgray").GetData());
double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
auto leftRenderer =
vtkSmartPointer<vtkRenderer>::New();
leftRenderer->SetViewport(leftViewport);
leftRenderer->UseHiddenLineRemovalOn();
leftRenderer->AddActor(originalActor);
leftRenderer->SetBackground(colors->GetColor3d("dimgray").GetData());
auto renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(rightRenderer);
renderWindow->AddRenderer(leftRenderer);
renderWindow->SetSize(1024, 512);
auto renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
auto style =
vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
renderWindowInteractor->SetInteractorStyle(style);
renderWindow->Render();
vtkCamera *camera;
camera = leftRenderer->GetActiveCamera();
camera->SetFocalPoint(0.0, 0.0, 0.0);
camera->SetPosition(1.0, 0.0, 0.0);
camera->SetViewUp(0.0, 0.0, 1.0);
camera->Azimuth(30.0);
camera->Elevation(30.0);
leftRenderer->ResetCamera();
rightRenderer->SetActiveCamera(camera);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(ResampleAppendedPolyData)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkCommonTransforms
vtkvtkFiltersCore
vtkvtkFiltersGeneral
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping ResampleAppendedPolyData: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(ResampleAppendedPolyData MACOSX_BUNDLE ResampleAppendedPolyData.cxx )
target_link_libraries(ResampleAppendedPolyData PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(ResampleAppendedPolyData MACOSX_BUNDLE ResampleAppendedPolyData.cxx )
target_link_libraries(ResampleAppendedPolyData PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ResampleAppendedPolyData
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build ResampleAppendedPolyData¶
Click here to download ResampleAppendedPolyData and its CMakeLists.txt file. Once the tarball ResampleAppendedPolyData.tar has been downloaded and extracted,
cd ResampleAppendedPolyData/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ResampleAppendedPolyData
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.