ParametricSpline
VTKEx/Cxx/PolyData/ParametricSpline
Question
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Code¶
ParametricSpline.cxx
#include <vtkSmartPointer.h>
#include <vtkParametricFunctionSource.h>
#include <vtkParametricSpline.h>
#include <vtkCellArray.h>
#include <vtkCellData.h>
#include <vtkDoubleArray.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkGlyph3DMapper.h>
#include <vtkSphereSource.h>
#include <vtkNamedColors.h>
int main(int, char *[])
{
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
// Create three points. We will join (Origin and P0) with a red line and (Origin and P1) with a green line
double origin[3] = {0.0, 0.0, 0.0};
double p0[3] = {1.0, 0.0, 0.0};
double p1[3] = {0.0, 1.0, 0.0};
double p2[3] = {0.0, 1.0, 2.0};
double p3[3] = {1.0, 2.0, 3.0};
// Create a vtkPoints object and store the points in it
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(origin);
points->InsertNextPoint(p0);
points->InsertNextPoint(p1);
points->InsertNextPoint(p2);
points->InsertNextPoint(p3);
vtkSmartPointer<vtkParametricSpline> spline =
vtkSmartPointer<vtkParametricSpline>::New();
spline->SetPoints(points);
vtkSmartPointer<vtkParametricFunctionSource> functionSource =
vtkSmartPointer<vtkParametricFunctionSource>::New();
functionSource->SetParametricFunction(spline);
functionSource->Update();
vtkSmartPointer<vtkSphereSource> sphere =
vtkSmartPointer<vtkSphereSource>::New();
sphere->SetPhiResolution(21);
sphere->SetThetaResolution(21);
sphere->SetRadius(.1);
// Setup actor and mapper
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(functionSource->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(colors->GetColor3d("DarkSlateGrey").GetData());
actor->GetProperty()->SetLineWidth(3.0);
// Create a polydata to store everything in
vtkSmartPointer<vtkPolyData> polyData =
vtkSmartPointer<vtkPolyData>::New();
polyData->SetPoints(points);
vtkSmartPointer<vtkGlyph3DMapper> pointMapper =
vtkSmartPointer<vtkGlyph3DMapper>::New();
pointMapper->SetInputData(polyData);
pointMapper->SetSourceConnection(sphere->GetOutputPort());
vtkSmartPointer<vtkActor> pointActor =
vtkSmartPointer<vtkActor>::New();
pointActor->SetMapper(pointMapper);
pointActor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData());
// Setup render window, renderer, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->AddActor(pointActor);
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(ParametricSpline)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonComputationalGeometry
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping ParametricSpline: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(ParametricSpline MACOSX_BUNDLE ParametricSpline.cxx )
target_link_libraries(ParametricSpline PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(ParametricSpline MACOSX_BUNDLE ParametricSpline.cxx )
target_link_libraries(ParametricSpline PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ParametricSpline
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build ParametricSpline¶
Click here to download ParametricSpline and its CMakeLists.txt file. Once the tarball ParametricSpline.tar has been downloaded and extracted,
cd ParametricSpline/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ParametricSpline
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.