LoopBooleanPolyDataFilter
VTKEx/Cxx/PolyData/LoopBooleanPolyDataFilter
Description¶
The vtkLoopBooleanPolyDataFilter works best with "clean" data, so this examples first runs vtkTriangleFilter and then vtkCleanPolyData.
This example can be run in three ways:
-
LoopBooleanPolyDataFilter - Computes the intersection of two spheres
-
LoopBooleanPolyDataFilter intersection|difference|union - Computes the intersection(difference or union) of two spheres
-
LoopBooleanPolyDataFilter input1.vtk intersection|difference|union input2.vtk - Computes the intersection(difference or union) of two vtkPolyData's
Seealso
BooleanOperationPolyDataFilter uses an alternative algorithm to do the boolean operations.
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
LoopBooleanPolyDataFilter.cxx
#include <vtkSmartPointer.h>
#include <vtkLoopBooleanPolyDataFilter.h>
#include <vtkCleanPolyData.h>
#include <vtkTriangleFilter.h>
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkNamedColors.h>
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkSphereSource.h>
#include <vtksys/SystemTools.hxx>
#include <vtkCamera.h>
namespace
{
vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName);
void PositionCamera(vtkSmartPointer<vtkRenderer> &renderer,
double *viewUp,
double *position);
}
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkPolyData> input1;
vtkSmartPointer<vtkPolyData> input2;
std::string operation("intersection");
if (argc == 4)
{
vtkSmartPointer<vtkPolyData> poly1;
poly1 = ReadPolyData(argv[1]);
vtkSmartPointer<vtkTriangleFilter> tri1 =
vtkSmartPointer<vtkTriangleFilter>::New();
tri1->SetInputData(poly1);
vtkSmartPointer<vtkCleanPolyData> clean1 =
vtkSmartPointer<vtkCleanPolyData>::New();
clean1->SetInputConnection(tri1->GetOutputPort());
clean1->Update();
input1 = clean1->GetOutput();
vtkSmartPointer<vtkPolyData> poly2;
poly2 = ReadPolyData(argv[3]);
vtkSmartPointer<vtkTriangleFilter> tri2 =
vtkSmartPointer<vtkTriangleFilter>::New();
tri2->SetInputData(poly2);
tri2->Update();
vtkSmartPointer<vtkCleanPolyData> clean2 =
vtkSmartPointer<vtkCleanPolyData>::New();
clean2->SetInputConnection(tri2->GetOutputPort());
clean2->Update();
input2 = clean2->GetOutput();
operation = argv[2];
}
else
{
vtkSmartPointer<vtkSphereSource> sphereSource1 =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource1->SetCenter(.25, 0, 0);
sphereSource1->SetPhiResolution(21);
sphereSource1->SetThetaResolution(21);
sphereSource1->Update();
input1 = sphereSource1->GetOutput();
vtkSmartPointer<vtkSphereSource> sphereSource2 =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource2->Update();
input2 = sphereSource2->GetOutput();
if (argc == 2)
{
operation = argv[1];
}
}
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkPolyDataMapper> input1Mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
input1Mapper->SetInputData( input1 );
input1Mapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> input1Actor =
vtkSmartPointer<vtkActor>::New();
input1Actor->SetMapper( input1Mapper );
input1Actor->GetProperty()->SetDiffuseColor(colors->GetColor3d("Tomato").GetData());
input1Actor->GetProperty()->SetSpecular(.6);
input1Actor->GetProperty()->SetSpecularPower(20);
input1Actor->SetPosition(
input1->GetBounds()[1]-input1->GetBounds()[0],
0, 0);
vtkSmartPointer<vtkPolyDataMapper> input2Mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
input2Mapper->SetInputData( input2 );
input2Mapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> input2Actor =
vtkSmartPointer<vtkActor>::New();
input2Actor->SetMapper( input2Mapper );
input2Actor->GetProperty()->SetDiffuseColor(colors->GetColor3d("Mint").GetData());
input2Actor->GetProperty()->SetSpecular(.6);
input2Actor->GetProperty()->SetSpecularPower(20);
input2Actor->SetPosition(
-(input1->GetBounds()[1]-input1->GetBounds()[0]),
0, 0);
vtkSmartPointer<vtkLoopBooleanPolyDataFilter> booleanOperation =
vtkSmartPointer<vtkLoopBooleanPolyDataFilter>::New();
if (operation == "union")
{
booleanOperation->SetOperationToUnion();
}
else if (operation == "intersection")
{
booleanOperation->SetOperationToIntersection();
}
else if (operation == "difference")
{
booleanOperation->SetOperationToDifference();
}
else
{
std::cout << "Unknown operation: " << operation << std::endl;
return EXIT_FAILURE;
}
booleanOperation->SetInputData( 0, input1 );
booleanOperation->SetInputData( 1, input2 );
vtkSmartPointer<vtkPolyDataMapper> booleanOperationMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
booleanOperationMapper->SetInputConnection( booleanOperation->GetOutputPort() );
booleanOperationMapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> booleanOperationActor =
vtkSmartPointer<vtkActor>::New();
booleanOperationActor->SetMapper( booleanOperationMapper );
booleanOperationActor->GetProperty()->SetDiffuseColor(colors->GetColor3d("Banana").GetData());
booleanOperationActor->GetProperty()->SetSpecular(.6);
booleanOperationActor->GetProperty()->SetSpecularPower(20);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddViewProp(input1Actor);
renderer->AddViewProp(input2Actor);
renderer->AddViewProp(booleanOperationActor);
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer( renderer );
renderWindow->SetSize(640, 480);
double viewUp[3] = {0.0, 0.0, 1.0};
double position[3] = {0.0, -1.0, 0.0};
PositionCamera(renderer, viewUp, position);
renderer->GetActiveCamera()->Dolly(1.5);
renderer->ResetCameraClippingRange();
vtkSmartPointer<vtkRenderWindowInteractor> renWinInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renWinInteractor->SetRenderWindow( renderWindow );
renderWindow->Render();
renWinInteractor->Start();
return EXIT_SUCCESS;
}
namespace
{
vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension = vtksys::SystemTools::GetFilenameExtension(std::string(fileName));
if (extension == ".ply")
{
vtkSmartPointer<vtkPLYReader> reader =
vtkSmartPointer<vtkPLYReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkSmartPointer<vtkOBJReader> reader =
vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkSmartPointer<vtkSTLReader> reader =
vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkSmartPointer<vtkBYUReader> reader =
vtkSmartPointer<vtkBYUReader>::New();
reader->SetGeometryFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkSmartPointer<vtkSphereSource> source =
vtkSmartPointer<vtkSphereSource>::New();
source->Update();
polyData = source->GetOutput();
}
return polyData;
}
void PositionCamera(vtkSmartPointer<vtkRenderer> &renderer,
double *viewUp,
double *position)
{
renderer->GetActiveCamera()->SetFocalPoint(0.0, 0.0, 0.0);
renderer->GetActiveCamera()->SetViewUp(viewUp);
renderer->GetActiveCamera()->SetPosition(position);
renderer->ResetCamera();
return;
}
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(LoopBooleanPolyDataFilter)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkFiltersCore
vtkvtkFiltersGeneral
vtkvtkFiltersSources
vtkvtkIOGeometry
vtkvtkIOLegacy
vtkvtkIOPLY
vtkvtkIOXML
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping LoopBooleanPolyDataFilter: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(LoopBooleanPolyDataFilter MACOSX_BUNDLE LoopBooleanPolyDataFilter.cxx )
target_link_libraries(LoopBooleanPolyDataFilter PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(LoopBooleanPolyDataFilter MACOSX_BUNDLE LoopBooleanPolyDataFilter.cxx )
target_link_libraries(LoopBooleanPolyDataFilter PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS LoopBooleanPolyDataFilter
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build LoopBooleanPolyDataFilter¶
Click here to download LoopBooleanPolyDataFilter and its CMakeLists.txt file. Once the tarball LoopBooleanPolyDataFilter.tar has been downloaded and extracted,
cd LoopBooleanPolyDataFilter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./LoopBooleanPolyDataFilter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.