ImplicitSelectionLoop
VTKEx/Cxx/PolyData/ImplicitSelectionLoop
Question
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Code¶
ImplicitSelectionLoop.cxx
#include <vtkClipPolyData.h>
#include <vtkImplicitSelectionLoop.h>
#include <vtkLODActor.h>
#include <vtkNamedColors.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
int main(int, char*[])
{
auto colors = vtkSmartPointer<vtkNamedColors>::New();
auto sphereSource = vtkSmartPointer<vtkSphereSource>::New();
sphereSource->SetPhiResolution(100);
sphereSource->SetThetaResolution(100);
sphereSource->Update();
auto selectionPoints = vtkSmartPointer<vtkPoints>::New();
selectionPoints->InsertPoint(0, -0.16553, 0.135971, 0.451972);
selectionPoints->InsertPoint(1, -0.0880123, -0.134952, 0.4747);
selectionPoints->InsertPoint(2, 0.00292618, -0.134604, 0.482459);
selectionPoints->InsertPoint(3, 0.0641941, 0.067112, 0.490947);
selectionPoints->InsertPoint(4, 0.15577, 0.0734765, 0.469245);
selectionPoints->InsertPoint(5, 0.166667, -0.129217, 0.454622);
selectionPoints->InsertPoint(6, 0.241259, -0.123363, 0.420581);
selectionPoints->InsertPoint(7, 0.240334, 0.0727106, 0.432555);
selectionPoints->InsertPoint(8, 0.308529, 0.0844311, 0.384357);
selectionPoints->InsertPoint(9, 0.32672, -0.121674, 0.359187);
selectionPoints->InsertPoint(10, 0.380721, -0.117342, 0.302527);
selectionPoints->InsertPoint(11, 0.387804, 0.0455074, 0.312375);
selectionPoints->InsertPoint(12, 0.43943, -0.111673, 0.211707);
selectionPoints->InsertPoint(13, 0.470984, -0.0801913, 0.147919);
selectionPoints->InsertPoint(14, 0.436777, 0.0688872, 0.233021);
selectionPoints->InsertPoint(15, 0.44874, 0.188852, 0.109882);
selectionPoints->InsertPoint(16, 0.391352, 0.254285, 0.176943);
selectionPoints->InsertPoint(17, 0.373274, 0.154162, 0.294296);
selectionPoints->InsertPoint(18, 0.274659, 0.311654, 0.276609);
selectionPoints->InsertPoint(19, 0.206068, 0.31396, 0.329702);
selectionPoints->InsertPoint(20, 0.263789, 0.174982, 0.387308);
selectionPoints->InsertPoint(21, 0.213034, 0.175485, 0.417142);
selectionPoints->InsertPoint(22, 0.169113, 0.261974, 0.390286);
selectionPoints->InsertPoint(23, 0.102552, 0.25997, 0.414814);
selectionPoints->InsertPoint(24, 0.131512, 0.161254, 0.454705);
selectionPoints->InsertPoint(25, 0.000192443, 0.156264, 0.475307);
selectionPoints->InsertPoint(26, -0.0392091, 0.000251724, 0.499943);
selectionPoints->InsertPoint(27, -0.096161, 0.159646, 0.46438);
auto loop = vtkSmartPointer<vtkImplicitSelectionLoop>::New();
loop->SetLoop(selectionPoints);
auto clip = // clips out positive region
vtkSmartPointer<vtkClipPolyData>::New();
clip->SetInputConnection(sphereSource->GetOutputPort());
clip->SetClipFunction(loop);
clip->SetValue(0.0);
auto clipMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
clipMapper->SetInputConnection(clip->GetOutputPort());
clipMapper->ScalarVisibilityOff();
auto backProp = vtkSmartPointer<vtkProperty>::New();
backProp->SetColor(colors->GetColor3d("tomato").GetData());
auto clipActor = vtkSmartPointer<vtkLODActor>::New();
clipActor->SetMapper(clipMapper);
clipActor->SetBackfaceProperty(backProp);
clipActor->GetProperty()->SetColor(colors->GetColor3d("banana").GetData());
auto renderer = vtkSmartPointer<vtkRenderer>::New();
auto renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
auto interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);
// Add the actors to the renderer, set the background and size
renderer->AddActor(clipActor);
renderer->SetBackground(colors->GetColor3d("slate_grey").GetData());
renderWindow->SetSize(500, 500);
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(ImplicitSelectionLoop)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersCore
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingLOD
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping ImplicitSelectionLoop: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(ImplicitSelectionLoop MACOSX_BUNDLE ImplicitSelectionLoop.cxx )
target_link_libraries(ImplicitSelectionLoop PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(ImplicitSelectionLoop MACOSX_BUNDLE ImplicitSelectionLoop.cxx )
target_link_libraries(ImplicitSelectionLoop PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ImplicitSelectionLoop
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build ImplicitSelectionLoop¶
Click here to download ImplicitSelectionLoop and its CMakeLists.txt file. Once the tarball ImplicitSelectionLoop.tar has been downloaded and extracted,
cd ImplicitSelectionLoop/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImplicitSelectionLoop
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.