ImplicitPolyDataDistance
VTKEx/Cxx/PolyData/ImplicitPolyDataDistance
Description¶
NOTE: This example requires version 5.9.20111206 or higher.
Other languages
See (Python)
Question
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Code¶
ImplicitPolyDataDistance.cxx
#include <vtkImplicitPolyDataDistance.h>
#include <vtkActor.h>
#include <vtkFloatArray.h>
#include <vtkPointData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkVertexGlyphFilter.h>
int main(int, char *[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->SetCenter(0.0, 0.0, 0.0);
sphereSource->SetRadius(1.0f);
sphereSource->Update();
vtkSmartPointer<vtkPolyDataMapper> sphereMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
sphereMapper->SetInputConnection( sphereSource->GetOutputPort() );
sphereMapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> sphereActor =
vtkSmartPointer<vtkActor>::New();
sphereActor->SetMapper( sphereMapper );
sphereActor->GetProperty()->SetOpacity(.3);
sphereActor->GetProperty()->SetColor(1,0,0);
vtkSmartPointer<vtkImplicitPolyDataDistance> implicitPolyDataDistance =
vtkSmartPointer<vtkImplicitPolyDataDistance>::New();
implicitPolyDataDistance->SetInput(sphereSource->GetOutput());
// Setup a grid
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
float step = 0.1;
for(float x = - 2.0; x <= 2.0; x += step)
{
for(float y = - 2.0; y <= 2.0; y += step)
{
for(float z = - 2.0; z <= 2.0; z += step)
{
points->InsertNextPoint(x,y,z);
}
}
}
// Add distances to each point
vtkSmartPointer<vtkFloatArray> signedDistances =
vtkSmartPointer<vtkFloatArray>::New();
signedDistances->SetNumberOfComponents(1);
signedDistances->SetName("SignedDistances");
// Evaluate the signed distance function at all of the grid points
for(vtkIdType pointId = 0; pointId < points->GetNumberOfPoints(); ++pointId)
{
double p[3];
points->GetPoint(pointId, p);
float signedDistance = implicitPolyDataDistance->EvaluateFunction(p);
signedDistances->InsertNextValue(signedDistance);
}
vtkSmartPointer<vtkPolyData> polyData =
vtkSmartPointer<vtkPolyData>::New();
polyData->SetPoints(points);
polyData->GetPointData()->SetScalars(signedDistances);
vtkSmartPointer<vtkVertexGlyphFilter> vertexGlyphFilter =
vtkSmartPointer<vtkVertexGlyphFilter>::New();
vertexGlyphFilter->SetInputData(polyData);
vertexGlyphFilter->Update();
vtkSmartPointer<vtkPolyDataMapper> signedDistanceMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
signedDistanceMapper->SetInputConnection(vertexGlyphFilter->GetOutputPort());
signedDistanceMapper->ScalarVisibilityOn();
vtkSmartPointer<vtkActor> signedDistanceActor =
vtkSmartPointer<vtkActor>::New();
signedDistanceActor->SetMapper( signedDistanceMapper );
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddViewProp(sphereActor);
renderer->AddViewProp(signedDistanceActor);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer( renderer );
vtkSmartPointer<vtkRenderWindowInteractor> renWinInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renWinInteractor->SetRenderWindow( renderWindow );
renderWindow->Render();
renWinInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(ImplicitPolyDataDistance)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersCore
vtkvtkFiltersGeneral
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping ImplicitPolyDataDistance: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(ImplicitPolyDataDistance MACOSX_BUNDLE ImplicitPolyDataDistance.cxx )
target_link_libraries(ImplicitPolyDataDistance PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(ImplicitPolyDataDistance MACOSX_BUNDLE ImplicitPolyDataDistance.cxx )
target_link_libraries(ImplicitPolyDataDistance PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ImplicitPolyDataDistance
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build ImplicitPolyDataDistance¶
Click here to download ImplicitPolyDataDistance and its CMakeLists.txt file. Once the tarball ImplicitPolyDataDistance.tar has been downloaded and extracted,
cd ImplicitPolyDataDistance/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImplicitPolyDataDistance
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.