SpiderPlot
Description¶
A spider plot is used to display multivariate data. See this wikipedia article for more information.
Other languages
See (Python)
Question
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Code¶
SpiderPlot.cxx
#include <vtkSpiderPlotActor.h>
#include <vtkSmartPointer.h>
#include <vtkFloatArray.h>
#include <vtkDataObject.h>
#include <vtkFieldData.h>
#include <vtkMath.h>
#include <vtkTextProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkPolyData.h>
#include <vtkPoints.h>
#include <vtkIdList.h>
#include <vtkProperty2D.h>
#include <vtkLegendBoxActor.h>
#include <vtkTestUtilities.h>
#include <vtkRegressionTestImage.h>
//----------------------------------------------------------------------------
int main( int, char *[] )
{
int numTuples = 12;
vtkSmartPointer<vtkFloatArray> bitter =
vtkSmartPointer<vtkFloatArray>::New();
bitter->SetNumberOfTuples(numTuples);
vtkSmartPointer<vtkFloatArray> crispy =
vtkSmartPointer<vtkFloatArray>::New();
crispy->SetNumberOfTuples(numTuples);
vtkSmartPointer<vtkFloatArray> crunchy =
vtkSmartPointer<vtkFloatArray>::New();
crunchy->SetNumberOfTuples(numTuples);
vtkSmartPointer<vtkFloatArray> salty =
vtkSmartPointer<vtkFloatArray>::New();
salty->SetNumberOfTuples(numTuples);
vtkSmartPointer<vtkFloatArray> oily =
vtkSmartPointer<vtkFloatArray>::New();
oily->SetNumberOfTuples(numTuples);
for (int i=0; i<numTuples; i++)
{
bitter->SetTuple1(i, vtkMath::Random(1,10));
crispy->SetTuple1(i, vtkMath::Random(-1,1));
crunchy->SetTuple1(i, vtkMath::Random(1,100));
salty->SetTuple1(i, vtkMath::Random(0,10));
oily->SetTuple1(i, vtkMath::Random(5,25));
}
vtkSmartPointer<vtkDataObject> dobj =
vtkSmartPointer<vtkDataObject>::New();
dobj->GetFieldData()->AddArray(bitter);
dobj->GetFieldData()->AddArray(crispy);
dobj->GetFieldData()->AddArray(crunchy);
dobj->GetFieldData()->AddArray(salty);
dobj->GetFieldData()->AddArray(oily);
vtkSmartPointer<vtkSpiderPlotActor> actor =
vtkSmartPointer<vtkSpiderPlotActor>::New();
actor->SetInputData(dobj);
actor->SetTitle("Spider Plot");
actor->SetIndependentVariablesToColumns();
actor->GetPositionCoordinate()->SetValue(0.05,0.1,0.0);
actor->GetPosition2Coordinate()->SetValue(0.95,0.85,0.0);
actor->GetProperty()->SetColor(1,0,0);
actor->SetAxisLabel(0,"Bitter");
actor->SetAxisRange(0,1,10);
actor->SetAxisLabel(1,"Crispy");
actor->SetAxisRange(1,-1,1);
actor->SetAxisLabel(2,"Crunchy");
actor->SetAxisRange(2,1,100);
actor->SetAxisLabel(3,"Salty");
actor->SetAxisRange(3,0,10);
actor->SetAxisLabel(4,"Oily");
actor->SetAxisRange(4,5,25);
actor->GetLegendActor()->SetNumberOfEntries(numTuples);
for (int i=0; i<numTuples; i++)
{
double red=vtkMath::Random(0,1);
double green=vtkMath::Random(0,1);
double blue=vtkMath::Random(0,1);
actor->SetPlotColor(i,red,green,blue);
}
actor->LegendVisibilityOn();
// Set text colors (same as actor for backward compat with test)
actor->GetTitleTextProperty()->SetColor(1,1,0);
actor->GetLabelTextProperty()->SetColor(1,0,0);
// Create the RenderWindow, Renderer and both Actors
vtkSmartPointer<vtkRenderer> ren1 =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(ren1);
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
ren1->AddActor(actor);
ren1->SetBackground(.2, .2, .2);
renWin->SetSize(500,200);
// render the image
iren->Initialize();
renWin->Render();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(SpiderPlot)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkInteractionStyle
vtkvtkRenderingAnnotation
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2
vtkvtkTestingCore
vtkvtkTestingRendering QUIET)
if (NOT VTK_FOUND)
message("Skipping SpiderPlot: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(SpiderPlot MACOSX_BUNDLE SpiderPlot.cxx )
target_link_libraries(SpiderPlot PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(SpiderPlot MACOSX_BUNDLE SpiderPlot.cxx )
target_link_libraries(SpiderPlot PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS SpiderPlot
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build SpiderPlot¶
Click here to download SpiderPlot and its CMakeLists.txt file. Once the tarball SpiderPlot.tar has been downloaded and extracted,
cd SpiderPlot/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./SpiderPlot
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.