Spring
Question
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Code¶
Spring.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCellArray.h>
#include <vtkNamedColors.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolyDataNormals.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkRotationalExtrusionFilter.h>
int main (int, char *[])
{
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
// Create the RenderWindow, Renderer and both Actors
//
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);
// create spring profile (a circle)
//
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertPoint(0, 1.0, 0.0, 0.0);
points->InsertPoint(1, 1.0732, 0.0, -0.1768);
points->InsertPoint(2, 1.25, 0.0, -0.25);
points->InsertPoint(3, 1.4268, 0.0, -0.1768);
points->InsertPoint(4, 1.5, 0.0, 0.00);
points->InsertPoint(5, 1.4268, 0.0, 0.1768);
points->InsertPoint(6, 1.25, 0.0, 0.25);
points->InsertPoint(7, 1.0732, 0.0, 0.1768);
vtkSmartPointer<vtkCellArray> poly =
vtkSmartPointer<vtkCellArray>::New();
poly->InsertNextCell(8);//number of points
poly->InsertCellPoint(0);
poly->InsertCellPoint(1);
poly->InsertCellPoint(2);
poly->InsertCellPoint(3);
poly->InsertCellPoint(4);
poly->InsertCellPoint(5);
poly->InsertCellPoint(6);
poly->InsertCellPoint(7);
vtkSmartPointer<vtkPolyData> profile =
vtkSmartPointer<vtkPolyData>::New();
profile->SetPoints(points);
profile->SetPolys(poly);
// extrude profile to make spring
//
vtkSmartPointer<vtkRotationalExtrusionFilter> extrude =
vtkSmartPointer<vtkRotationalExtrusionFilter>::New();
extrude->SetInputData(profile);
extrude->SetResolution(360);
extrude->SetTranslation(6);
extrude->SetDeltaRadius(1.0);
extrude->SetAngle(2160.0);//six revolutions
vtkSmartPointer<vtkPolyDataNormals> normals =
vtkSmartPointer<vtkPolyDataNormals>::New();
normals->SetInputConnection(extrude->GetOutputPort());
normals->SetFeatureAngle(60);
vtkSmartPointer<vtkPolyDataMapper> map =
vtkSmartPointer<vtkPolyDataMapper>::New();
map->SetInputConnection(normals->GetOutputPort());
vtkSmartPointer<vtkActor> spring =
vtkSmartPointer<vtkActor>::New();
spring->SetMapper(map);
spring->GetProperty()->SetColor(colors->GetColor3d("PowderBlue").GetData());
spring->GetProperty()->SetDiffuse(0.7);
spring->GetProperty()->SetSpecular(0.4);
spring->GetProperty()->SetSpecularPower(20);
spring->GetProperty()->BackfaceCullingOn();
// Add the actors to the renderer, set the background and size
//
renderer->AddActor(spring);
renderer->SetBackground(colors->GetColor3d("Burlywood").GetData());
renderWindow->SetSize(640, 512);
renderer->ResetCamera();
renderer->GetActiveCamera()->Azimuth(90);
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(Spring)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersCore
vtkvtkFiltersModeling
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping Spring: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(Spring MACOSX_BUNDLE Spring.cxx )
target_link_libraries(Spring PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(Spring MACOSX_BUNDLE Spring.cxx )
target_link_libraries(Spring PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Spring
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build Spring¶
Click here to download Spring and its CMakeLists.txt file. Once the tarball Spring.tar has been downloaded and extracted,
cd Spring/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Spring
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.