Bottle
Question
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Code¶
Bottle.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCellArray.h>
#include <vtkNamedColors.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkRotationalExtrusionFilter.h>
#include <vtkStripper.h>
#include <vtkTubeFilter.h>
int main (int, char *[])
{
// Create the RenderWindow, Renderer and both Actors
//
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
// create bottle profile
//
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertPoint(0, 0.01, 0.0, 0.0);
points->InsertPoint(1, 1.5, 0.0, 0.0);
points->InsertPoint(2, 1.5, 0.0, 3.5);
points->InsertPoint(3, 1.25, 0.0, 3.75);
points->InsertPoint(4, 0.75, 0.0, 4.00);
points->InsertPoint(5, 0.6, 0.0, 4.35);
points->InsertPoint(6, 0.7, 0.0, 4.65);
points->InsertPoint(7, 1.0, 0.0, 4.75);
points->InsertPoint(8, 1.0, 0.0, 5.0);
points->InsertPoint(9, 0.2, 0.0, 5.0);
vtkSmartPointer<vtkCellArray> lines =
vtkSmartPointer<vtkCellArray>::New();
lines->InsertNextCell(10);//number of points
lines->InsertCellPoint(0);
lines->InsertCellPoint(1);
lines->InsertCellPoint(2);
lines->InsertCellPoint(3);
lines->InsertCellPoint(4);
lines->InsertCellPoint(5);
lines->InsertCellPoint(6);
lines->InsertCellPoint(7);
lines->InsertCellPoint(8);
lines->InsertCellPoint(9);
vtkSmartPointer<vtkPolyData> profile =
vtkSmartPointer<vtkPolyData>::New();
profile->SetPoints(points);
profile->SetLines(lines);
// extrude profile to make bottle
//
vtkSmartPointer<vtkRotationalExtrusionFilter> extrude =
vtkSmartPointer<vtkRotationalExtrusionFilter>::New();
extrude->SetInputData(profile);
extrude->SetResolution(60);
vtkSmartPointer<vtkPolyDataMapper> map =
vtkSmartPointer<vtkPolyDataMapper>::New();
map->SetInputConnection(extrude->GetOutputPort());
vtkSmartPointer<vtkActor> bottle =
vtkSmartPointer<vtkActor>::New();
bottle->SetMapper(map);
bottle->GetProperty()->SetColor(colors->GetColor3d("Mint").GetData());
// display the profile
vtkSmartPointer<vtkStripper> stripper =
vtkSmartPointer<vtkStripper>::New();
stripper->SetInputData(profile);
vtkSmartPointer<vtkTubeFilter> tubes =
vtkSmartPointer<vtkTubeFilter>::New();
tubes->SetInputConnection(stripper->GetOutputPort());
tubes->SetNumberOfSides(11);
tubes->SetRadius(.05);
vtkSmartPointer<vtkPolyDataMapper> profileMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
profileMapper->SetInputConnection(tubes->GetOutputPort());
vtkSmartPointer<vtkActor> profileActor =
vtkSmartPointer<vtkActor>::New();
profileActor->SetMapper(profileMapper);
profileActor->GetProperty()->SetColor(colors->GetColor3d("Tomato").GetData());
// Add the actors to the renderer, set the background and size
//
renderer->AddActor(bottle);
renderer->AddActor(profileActor);
renderer->SetBackground(colors->GetColor3d("Burlywood").GetData());
renWin->SetSize(640,480);
renWin->Render();
renderer->GetActiveCamera()->SetPosition(1, 0, 0);
renderer->GetActiveCamera()->SetFocalPoint(0, 0, 0);
renderer->GetActiveCamera()->SetViewUp(0, 0, 1);
renderer->ResetCamera();
renderer->GetActiveCamera()->Azimuth(30);
renderer->GetActiveCamera()->Elevation(30);
//$cam1 SetClippingRange 3.95297 50
//$cam1 SetFocalPoint 9.71821 0.458166 29.3999
//$cam1 SetPosition 2.7439 -37.3196 38.7167
//$cam1 SetViewUp -0.16123 0.264271 0.950876
// render the image
//
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(Bottle)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersCore
vtkvtkFiltersModeling
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping Bottle: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(Bottle MACOSX_BUNDLE Bottle.cxx )
target_link_libraries(Bottle PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(Bottle MACOSX_BUNDLE Bottle.cxx )
target_link_libraries(Bottle PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Bottle
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build Bottle¶
Click here to download Bottle and its CMakeLists.txt file. Once the tarball Bottle.tar has been downloaded and extracted,
cd Bottle/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Bottle
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.