SplitPolyData
VTKEx/Cxx/Meshes/SplitPolyData
Description¶
The vtkOBBDicer filter breaks up an input mesh into a number of pieces. The resulting mesh contains scalar point data that can be used to extract the individual pieces with a filter like vtkThreshold. This example stores each piece into a .vtp file.
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
SplitPolyData.cxx
#include <vtkSmartPointer.h>
#include <vtkOBBDicer.h>
#include <vtkXMLPolyDataWriter.h>
#include <vtkThreshold.h>
#include <vtkGeometryFilter.h>
#include <vtkNamedColors.h>
#include <vtkColorSeries.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkProperty.h>
#include <vtkActor.h>
#include <vtkDataSetMapper.h>
#include <vtksys/SystemTools.hxx>
#include <sstream>
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkSphereSource.h>
namespace
{
vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName);
}
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkNamedColors> namedColors =
vtkSmartPointer<vtkNamedColors>::New();
std::string filename;
std::string extension;
vtkSmartPointer<vtkPolyData> inputPolyData = ReadPolyData(argc > 1 ? argv[1] : "");;
if(argc > 1)
{
filename = vtksys::SystemTools::GetFilenameWithoutExtension(std::string(argv[1]));
extension = vtksys::SystemTools::GetFilenameExtension(std::string(argv[1]));
}
else
{
filename = "sphere";
extension = ".vtp";
}
// Create pipeline
vtkSmartPointer<vtkOBBDicer> dicer =
vtkSmartPointer<vtkOBBDicer>::New();
dicer->SetInputData(inputPolyData);
dicer->SetNumberOfPieces(4);
dicer->SetDiceModeToSpecifiedNumberOfPieces();
dicer->Update();
vtkSmartPointer<vtkThreshold> selector =
vtkSmartPointer<vtkThreshold>::New();
selector->SetInputArrayToProcess(0, 0, 0, 0, "vtkOBBDicer_GroupIds");
selector->SetInputConnection(dicer->GetOutputPort());
selector->AllScalarsOff();
// Create graphics stuff
//
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->SetBackground(namedColors->GetColor3d("NavajoWhite").GetData());
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(renderer);
renWin->SetSize(512, 512);
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
// Use a color series to create a transfer function
vtkSmartPointer<vtkColorSeries> colorSeries =
vtkSmartPointer<vtkColorSeries>::New();
colorSeries->SetColorScheme(vtkColorSeries::BREWER_DIVERGING_SPECTRAL_11);
// Create an actor for each piece
for (int i = 0; i < dicer->GetNumberOfActualPieces(); ++i)
{
selector->ThresholdBetween(i, i);
vtkSmartPointer<vtkGeometryFilter> geometry =
vtkSmartPointer<vtkGeometryFilter>::New();
geometry->SetInputConnection(selector->GetOutputPort());
geometry->Update();
vtkSmartPointer<vtkDataSetMapper> mapper =
vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputData(geometry->GetOutput());
mapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkColor3ub color = colorSeries->GetColor(i);
double dColor[3];
dColor[0] = static_cast<double> (color[0]) / 255.0;
dColor[1] = static_cast<double> (color[1]) / 255.0;
dColor[2] = static_cast<double> (color[2]) / 255.0;
actor->GetProperty()->SetColor(dColor);
renderer->AddActor(actor);
}
renWin->Render();
iren->Initialize();
iren->Start();
vtkSmartPointer<vtkGeometryFilter> geometry =
vtkSmartPointer<vtkGeometryFilter>::New();
geometry->SetInputConnection(selector->GetOutputPort());
vtkSmartPointer<vtkXMLPolyDataWriter> writer =
vtkSmartPointer<vtkXMLPolyDataWriter>::New();
writer->SetInputConnection(geometry->GetOutputPort());
for (int i = 0; i < dicer->GetNumberOfActualPieces(); ++i)
{
std::stringstream pieceName;
pieceName << filename << "_" << i + 1 << extension;
selector->ThresholdBetween(i, i);
writer->SetFileName(pieceName.str().c_str());
writer->Write();
}
return EXIT_SUCCESS;
}
namespace
{
vtkSmartPointer<vtkPolyData> ReadPolyData(const char *fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension = vtksys::SystemTools::GetFilenameExtension(std::string(fileName));
if (extension == ".ply")
{
vtkSmartPointer<vtkPLYReader> reader =
vtkSmartPointer<vtkPLYReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkSmartPointer<vtkOBJReader> reader =
vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkSmartPointer<vtkSTLReader> reader =
vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkSmartPointer<vtkBYUReader> reader =
vtkSmartPointer<vtkBYUReader>::New();
reader->SetGeometryFileName (fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkSmartPointer<vtkSphereSource> source =
vtkSmartPointer<vtkSphereSource>::New();
source->Update();
polyData = source->GetOutput();
}
return polyData;
}
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(SplitPolyData)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkFiltersCore
vtkvtkFiltersGeneral
vtkvtkFiltersGeometry
vtkvtkFiltersSources
vtkvtkIOGeometry
vtkvtkIOLegacy
vtkvtkIOPLY
vtkvtkIOXML
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping SplitPolyData: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(SplitPolyData MACOSX_BUNDLE SplitPolyData.cxx )
target_link_libraries(SplitPolyData PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(SplitPolyData MACOSX_BUNDLE SplitPolyData.cxx )
target_link_libraries(SplitPolyData PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS SplitPolyData
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build SplitPolyData¶
Click here to download SplitPolyData and its CMakeLists.txt file. Once the tarball SplitPolyData.tar has been downloaded and extracted,
cd SplitPolyData/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./SplitPolyData
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.