InterpolateFieldDataDemo
VTKEx/Cxx/Meshes/InterpolateFieldDataDemo
Description¶
This example uses vtkPointInterpolator probe a high resolution dataset with a lower resolution dataset. Then, using vtkInterpolateDataSetAttributes, interpolate between the original low resolution data and the probed, low resolution data.
Warning
For the vtkPointInterpolator, point arrays will not be interpolated unless PassPointArrays is off. vtkPointInterpolator does not interpolate vtkFieldData. To interpolate vtkFieldData it must be added as the active scalar.
Warning
vtkInterpolateDataSetAttibutes does not interpolate vtkFieldData. To interpolate vtkFieldData it must be added as the active scalar.
Thanks
This example was inspired by Andrew E. Slaughter, Idaho National Laboratory.
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
InterpolateFieldDataDemo.cxx
// This example was derived a python script created by Andrew E. Slaughter
#include <vtkSmartPointer.h>
#include <vtkCompositeDataGeometryFilter.h>
#include <vtkExodusIIReader.h>
#include <vtkGaussianKernel.h>
#include <vtkInterpolateDataSetAttributes.h>
#include <vtkPointInterpolator.h>
#include <vtkStaticPointLocator.h>
#include <vtkNamedColors.h>
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkPolyDataMapper.h>
#include <vtkDataSetMapper.h>
#include <vtkLookupTable.h>
#include <vtkPointData.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkRenderer.h>
#include <vtkUnstructuredGrid.h>
#include <vtkMultiBlockDataSet.h>
int main (int argc, char *argv[])
{
std::string variable = "u";
double range[2] = {0, 10};
if (argc < 3)
{
std::cout << "Usage: " << argv[0] << " coarseMesh fineMesh" << std::endl;
return EXIT_FAILURE;
}
std::string file0 = argv[1];
std::string file1 = argv[2];
///////////////////////////////////////////////////////////////////////////
// FILE 0: COARSE MESH WITH SOLUTION 0
vtkSmartPointer<vtkExodusIIReader> coarseReader =
vtkSmartPointer<vtkExodusIIReader>::New();
coarseReader->SetFileName(file0.c_str());
coarseReader->UpdateInformation();
coarseReader->SetTimeStep(0);
coarseReader->SetAllArrayStatus(vtkExodusIIReader::NODAL, 1);
coarseReader->Update();
vtkSmartPointer<vtkCompositeDataGeometryFilter> coarseGeometry =
vtkSmartPointer<vtkCompositeDataGeometryFilter>::New();
coarseGeometry->SetInputConnection(0, coarseReader->GetOutputPort(0));
coarseGeometry->Update();
vtkSmartPointer<vtkPolyDataMapper> coarseMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
coarseMapper->SetInputConnection(coarseGeometry->GetOutputPort());
coarseMapper->SelectColorArray(variable.c_str());
coarseMapper->SetScalarModeToUsePointFieldData();
coarseMapper->InterpolateScalarsBeforeMappingOn();
coarseMapper->SetScalarRange(range);
vtkSmartPointer<vtkActor> coarseActor =
vtkSmartPointer<vtkActor>::New();
coarseActor->SetMapper(coarseMapper);
coarseActor->GetProperty()->SetEdgeVisibility(true);
vtkSmartPointer<vtkRenderer> coarseRenderer =
vtkSmartPointer<vtkRenderer>::New();
coarseRenderer->AddViewProp(coarseActor);
/////////////////////////////////////////////////////////////////////
// FILE 1: FINE MESH WITH SOLUTION 1
vtkSmartPointer<vtkExodusIIReader> fineReader =
vtkSmartPointer<vtkExodusIIReader>::New();
fineReader->SetFileName(file1.c_str());
fineReader->UpdateInformation();
fineReader->SetTimeStep(0);
fineReader->SetAllArrayStatus(vtkExodusIIReader::NODAL, 1);
fineReader->Update();
vtkSmartPointer<vtkCompositeDataGeometryFilter> fineGeometry =
vtkSmartPointer<vtkCompositeDataGeometryFilter>::New();
fineGeometry->SetInputConnection(0, fineReader->GetOutputPort(0));
fineGeometry->Update();
fineGeometry->GetOutput()->GetPointData()->SetActiveScalars(variable.c_str());
vtkSmartPointer<vtkPolyDataMapper> fineGeometryMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
fineGeometryMapper->SetInputConnection(fineGeometry->GetOutputPort());
fineGeometryMapper->SelectColorArray(variable.c_str());
fineGeometryMapper->SetScalarModeToUsePointFieldData();
fineGeometryMapper->InterpolateScalarsBeforeMappingOn();
fineGeometryMapper->SetScalarRange(range);
vtkSmartPointer<vtkActor> fineGeometryActor =
vtkSmartPointer<vtkActor>::New();
fineGeometryActor->SetMapper(fineGeometryMapper);
fineGeometryActor->GetProperty()->SetEdgeVisibility(true);
vtkSmartPointer<vtkRenderer> fineGeometryRenderer =
vtkSmartPointer<vtkRenderer>::New();
fineGeometryRenderer->AddViewProp(fineGeometryActor);
//////////////////////////////////////////////////////////////////////
// PROJECT SOLUTION FROM FILE 0 to GRID FROM FILE 1
// Build the structure to interpolate onto
vtkSmartPointer<vtkUnstructuredGrid> coarseInterpolatedGrid = // output to be interpolated on to
vtkSmartPointer<vtkUnstructuredGrid>::New();
vtkMultiBlockDataSet *coarseMultiBlock =
dynamic_cast<vtkMultiBlockDataSet *>(coarseReader->GetOutput()->GetBlock(0));
coarseInterpolatedGrid->DeepCopy(dynamic_cast<vtkUnstructuredGrid*>(coarseMultiBlock->GetBlock(0)));
vtkSmartPointer<vtkStaticPointLocator> locator =
vtkSmartPointer<vtkStaticPointLocator>::New();
locator->SetDataSet(fineGeometry->GetOutput());
locator->BuildLocator();
vtkSmartPointer<vtkGaussianKernel> kernel =
vtkSmartPointer<vtkGaussianKernel>::New();
kernel->SetSharpness(4);
kernel->SetKernelFootprintToNClosest();
kernel->SetNumberOfPoints(10);
kernel->SetSharpness(4.0);
// Probe the fine geometry with the course geometry.
// NOTE: The point arrays will not be interpolated unless PassPointArrays is off.
vtkSmartPointer<vtkPointInterpolator> coarseInterpolator =
vtkSmartPointer<vtkPointInterpolator>::New();
coarseInterpolator->SetSourceData(fineGeometry->GetOutput()); // Pc data set to be probed by input points P
coarseInterpolator->SetInputData(coarseGeometry->GetOutput());
coarseInterpolator->SetKernel(kernel);
coarseInterpolator->SetLocator(locator);
coarseInterpolator->SetNullPointsStrategyToClosestPoint();
coarseInterpolator->PassPointArraysOff();
coarseInterpolator->Update();
vtkSmartPointer<vtkDataSetMapper> coarseInterpolatorMapper =
vtkSmartPointer<vtkDataSetMapper>::New();
coarseInterpolatorMapper->SetInputConnection(coarseInterpolator->GetOutputPort());
coarseInterpolatorMapper->SelectColorArray(variable.c_str());
coarseInterpolatorMapper->SetScalarModeToUsePointFieldData();
coarseInterpolatorMapper->InterpolateScalarsBeforeMappingOn();
coarseInterpolatorMapper->SetScalarRange(range);
vtkSmartPointer<vtkActor> coarseInterpolatorActor =
vtkSmartPointer<vtkActor>::New();
coarseInterpolatorActor->SetMapper(coarseInterpolatorMapper);
coarseInterpolatorActor->GetProperty()->SetEdgeVisibility(true);
vtkSmartPointer<vtkRenderer> coarseInterpolatorRenderer =
vtkSmartPointer<vtkRenderer>::New();
coarseInterpolatorRenderer->AddActor(coarseInterpolatorActor);
// Set the active scalar for the two inputs.
// NOTE: InterpolateDataSetAttibutes does not interpolate field data.
// To interpolate field data it must be added as the active scalar
coarseInterpolatedGrid->GetPointData()->SetActiveScalars(variable.c_str());
coarseInterpolator->GetOutput()->GetPointData()->SetActiveScalars(variable.c_str());
vtkSmartPointer<vtkInterpolateDataSetAttributes> coarseInterpolateAttributes =
vtkSmartPointer<vtkInterpolateDataSetAttributes>::New();
coarseInterpolateAttributes->AddInputData(0, coarseInterpolatedGrid);
coarseInterpolateAttributes->AddInputData(0, coarseInterpolator->GetOutput());
coarseInterpolateAttributes->SetT(0.5);
coarseInterpolateAttributes->Update();
vtkSmartPointer<vtkDataSetMapper> coarseInterpolateAttibutesMapper =
vtkSmartPointer<vtkDataSetMapper>::New();
coarseInterpolateAttibutesMapper->SetInputConnection(coarseInterpolateAttributes->GetOutputPort());
coarseInterpolateAttibutesMapper->SelectColorArray(variable.c_str());
coarseInterpolateAttibutesMapper->SetScalarModeToUsePointFieldData();
coarseInterpolateAttibutesMapper->InterpolateScalarsBeforeMappingOn();
coarseInterpolateAttibutesMapper->SetScalarRange(range);
vtkSmartPointer<vtkActor> coarseInterpolateAttributesActor =
vtkSmartPointer<vtkActor>::New();
coarseInterpolateAttributesActor->SetMapper(coarseInterpolateAttibutesMapper);
coarseInterpolateAttributesActor->GetProperty()->SetEdgeVisibility(true);
vtkSmartPointer<vtkRenderer> coarseInterpolateAttributesRenderer =
vtkSmartPointer<vtkRenderer>::New();
coarseInterpolateAttributesRenderer->AddActor(coarseInterpolateAttributesActor);
/////////////////////////
// Window and Interactor
vtkSmartPointer<vtkRenderWindow> window =
vtkSmartPointer<vtkRenderWindow>::New();
// Use the same camera for each renderer
fineGeometryRenderer->SetActiveCamera(coarseRenderer->GetActiveCamera());
coarseInterpolatorRenderer->SetActiveCamera(coarseRenderer->GetActiveCamera());
coarseInterpolateAttributesRenderer->SetActiveCamera(coarseRenderer->GetActiveCamera());
// Set each renderer color
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
coarseRenderer->SetBackground(
colors->GetColor3d("Gainsboro").GetData());
coarseInterpolatorRenderer->SetBackground(
colors->GetColor3d("LightGrey").GetData());
coarseInterpolateAttributesRenderer->SetBackground(
colors->GetColor3d("Silver").GetData());
fineGeometryRenderer->SetBackground(
colors->GetColor3d("DarkGray").GetData());
// Set the viewport for each renderer
coarseRenderer->SetViewport(0, 0, 0.25, 1);
coarseInterpolatorRenderer->SetViewport(0.25, 0, 0.5, 1);
coarseInterpolateAttributesRenderer->SetViewport(0.5, 0, 0.75, 1);
fineGeometryRenderer->SetViewport(0.75, 0, 1, 1);
// Add the renderers
window->AddRenderer(coarseRenderer); // low res
window->AddRenderer(coarseInterpolatorRenderer); // interpolated geometry
window->AddRenderer(coarseInterpolateAttributesRenderer); // interpolated attributes
window->AddRenderer(fineGeometryRenderer); // hi res with point data
// The size the window to hold 4 viewports of width 320
window->SetSize(1280, 320);
// Create the interactor
vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(window);
window->Render();
interactor->Initialize();
// Reset the camera to a default view, shared by all
coarseRenderer->ResetCamera();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(InterpolateFieldDataDemo)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersGeneral
vtkvtkFiltersGeometry
vtkvtkFiltersPoints
vtkvtkIOExodus
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping InterpolateFieldDataDemo: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(InterpolateFieldDataDemo MACOSX_BUNDLE InterpolateFieldDataDemo.cxx )
target_link_libraries(InterpolateFieldDataDemo PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(InterpolateFieldDataDemo MACOSX_BUNDLE InterpolateFieldDataDemo.cxx )
target_link_libraries(InterpolateFieldDataDemo PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS InterpolateFieldDataDemo
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build InterpolateFieldDataDemo¶
Click here to download InterpolateFieldDataDemo and its CMakeLists.txt file. Once the tarball InterpolateFieldDataDemo.tar has been downloaded and extracted,
cd InterpolateFieldDataDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./InterpolateFieldDataDemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.