SpotLights
Description¶
This example places two vtkLight's with PositionalOn().
Cite
This example was inspired by Oliver Natt's question (and python script) on the VTK Users mailing list.
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
SpotLights.cxx
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkLight.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkPlaneSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkNamedColors.h>
int main (int, char *[])
{
// create a rendering window and renderer
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(640, 480);
renderWindow->AddRenderer(renderer);
// create a renderwindowinteractor
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renderWindow);
// create a plane and add it to the renderer
vtkSmartPointer<vtkPlaneSource> source =
vtkSmartPointer<vtkPlaneSource>::New();
source->SetOrigin(-5.0, 0.0, 5.0);
source->SetPoint1(5.0, 0.0, 5.0);
source->SetPoint2(-5.0, 0.0, -5.0);
source->SetResolution(100, 100);
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(source->GetOutputPort());
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
renderer->AddActor(actor);
// set camera view
renderer->ResetCamera();
renderer->GetActiveCamera()->Azimuth(40.0);
renderer->GetActiveCamera()->Elevation(30.0);
// create a green light
vtkSmartPointer<vtkLight> greenLight =
vtkSmartPointer<vtkLight>::New();
greenLight->PositionalOn();
greenLight->SetPosition(-4.0, 4.0, -1.0);
greenLight->SetColor(colors->GetColor3d("Lawn_green").GetData());
greenLight->SetIntensity(0.5);
// create a pink light
vtkSmartPointer<vtkLight> pinkLight =
vtkSmartPointer<vtkLight>::New();
pinkLight->PositionalOn();
pinkLight->SetPosition(4.0, 5.0, 1.0);
pinkLight->SetColor(colors->GetColor3d("DeepPink").GetData());
pinkLight->SetIntensity(0.6);
// add lights to the renderer
renderer->AddLight(pinkLight);
renderer->AddLight(greenLight);
// define a background for better visibility
renderer->SetBackground(colors->GetColor3d("RoyalBlue").GetData());
renderer->SetBackground2(colors->GetColor3d("SkyBlue").GetData());
renderer->GradientBackgroundOn();
// enable interactor
iren->Initialize();
renderWindow->Render();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(SpotLights)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping SpotLights: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(SpotLights MACOSX_BUNDLE SpotLights.cxx )
target_link_libraries(SpotLights PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(SpotLights MACOSX_BUNDLE SpotLights.cxx )
target_link_libraries(SpotLights PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS SpotLights
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build SpotLights¶
Click here to download SpotLights and its CMakeLists.txt file. Once the tarball SpotLights.tar has been downloaded and extracted,
cd SpotLights/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./SpotLights
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.