PickableOff
VTKEx/Cxx/Interaction/PickableOff
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See (Java)
Question
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Code¶
PickableOff.cxx
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkConeSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleTrackballActor.h>
int main(int, char *[])
{
vtkSmartPointer<vtkConeSource> coneSource0 =
vtkSmartPointer<vtkConeSource>::New();
coneSource0->Update();
vtkSmartPointer<vtkConeSource> coneSource1 =
vtkSmartPointer<vtkConeSource>::New();
coneSource1->SetCenter(5,0,0);
coneSource1->Update();
// Create mappers and actors
vtkSmartPointer<vtkPolyDataMapper> coneMapper0 =
vtkSmartPointer<vtkPolyDataMapper>::New();
coneMapper0->SetInputConnection(coneSource0->GetOutputPort());
vtkSmartPointer<vtkPolyDataMapper> coneMapper1 =
vtkSmartPointer<vtkPolyDataMapper>::New();
coneMapper1->SetInputConnection(coneSource1->GetOutputPort());
// Create actors
vtkSmartPointer<vtkActor> coneActor0 =
vtkSmartPointer<vtkActor>::New();
coneActor0->SetMapper(coneMapper0);
vtkSmartPointer<vtkActor> coneActor1 =
vtkSmartPointer<vtkActor>::New();
coneActor1->SetMapper(coneMapper1);
coneActor1->PickableOff();
// A renderer and render window
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
// An interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
// Add the actors to the scene
renderer->AddActor(coneActor0);
renderer->AddActor(coneActor1);
renderer->SetBackground(0.5,0.5,0.5);
renderer->ResetCamera();
renderWindow->Render();
vtkSmartPointer<vtkInteractorStyleTrackballActor> style =
vtkSmartPointer<vtkInteractorStyleTrackballActor>::New();
renderWindowInteractor->SetInteractorStyle( style );
// Begin mouse interaction
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(PickableOff)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping PickableOff: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(PickableOff MACOSX_BUNDLE PickableOff.cxx )
target_link_libraries(PickableOff PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(PickableOff MACOSX_BUNDLE PickableOff.cxx )
target_link_libraries(PickableOff PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS PickableOff
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build PickableOff¶
Click here to download PickableOff and its CMakeLists.txt file. Once the tarball PickableOff.tar has been downloaded and extracted,
cd PickableOff/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./PickableOff
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.