MouseEvents
VTKEx/Cxx/Interaction/MouseEvents
Description¶
This example shows how to subclass an interactor style to implement custom behaviors.
See MouseEventsObserver for a different approach that uses an existing interactor style class and adds an event observer to it.
Other languages
See (Python)
Question
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Code¶
MouseEvents.cxx
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkSmartPointer.h>
#include <vtkPointPicker.h>
#include <vtkCamera.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkNamedColors.h>
// Define interaction style
class customMouseInteractorStyle : public vtkInteractorStyleTrackballCamera
{
public:
static customMouseInteractorStyle* New();
vtkTypeMacro(customMouseInteractorStyle, vtkInteractorStyleTrackballCamera);
virtual void OnLeftButtonDown() override
{
std::cout << "Pressed left mouse button." << std::endl;
// Forward events
vtkInteractorStyleTrackballCamera::OnLeftButtonDown();
}
virtual void OnMiddleButtonDown() override
{
std::cout << "Pressed middle mouse button." << std::endl;
// Forward events
vtkInteractorStyleTrackballCamera::OnMiddleButtonDown();
}
virtual void OnRightButtonDown() override
{
std::cout << "Pressed right mouse button." << std::endl;
// Forward events
vtkInteractorStyleTrackballCamera::OnRightButtonDown();
}
};
vtkStandardNewMacro(customMouseInteractorStyle);
int main(int, char *[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->SetCenter(0.0, 0.0, 0.0);
sphereSource->SetRadius(5.0);
sphereSource->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(sphereSource->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->SetBackground(colors->GetColor3d("Slate_grey").GetData());
renderer->AddActor(actor);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow ( renderWindow );
vtkSmartPointer<customMouseInteractorStyle> style =
vtkSmartPointer<customMouseInteractorStyle>::New();
renderWindowInteractor->SetInteractorStyle( style );
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(MouseEvents)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping MouseEvents: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(MouseEvents MACOSX_BUNDLE MouseEvents.cxx )
target_link_libraries(MouseEvents PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(MouseEvents MACOSX_BUNDLE MouseEvents.cxx )
target_link_libraries(MouseEvents PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS MouseEvents
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build MouseEvents¶
Click here to download MouseEvents and its CMakeLists.txt file. Once the tarball MouseEvents.tar has been downloaded and extracted,
cd MouseEvents/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./MouseEvents
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.