SampleFunction
VTKEx/Cxx/ImplicitFunctions/SampleFunction
Question
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Code¶
SampleFunction.cxx
#include <vtkSmartPointer.h>
#include <vtkSampleFunction.h>
#include <vtkContourFilter.h>
#include <vtkOutlineFilter.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkImageData.h>
#include <vtkSuperquadric.h>
#include <vtkNamedColors.h>
int main (int, char *[])
{
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkSuperquadric> implicitFunction =
vtkSmartPointer<vtkSuperquadric>::New();
implicitFunction->SetPhiRoundness(2.5);
implicitFunction->SetThetaRoundness(.5);
// Sample the function
vtkSmartPointer<vtkSampleFunction> sample =
vtkSmartPointer<vtkSampleFunction>::New();
sample->SetSampleDimensions(50,50,50);
sample->SetImplicitFunction(implicitFunction);
double value = 2.0;
double xmin = -value, xmax = value, ymin = -value, ymax = value, zmin = -value, zmax = value;
sample->SetModelBounds(xmin, xmax, ymin, ymax, zmin, zmax);
// Create the 0 isosurface
vtkSmartPointer<vtkContourFilter> contours =
vtkSmartPointer<vtkContourFilter>::New();
contours->SetInputConnection(sample->GetOutputPort());
contours->GenerateValues(1, 2.0, 2.0);
// Map the contours to graphical primitives
vtkSmartPointer<vtkPolyDataMapper> contourMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
contourMapper->SetInputConnection(contours->GetOutputPort());
contourMapper->SetScalarRange(0.0, 1.2);
// Create an actor for the contours
vtkSmartPointer<vtkActor> contourActor =
vtkSmartPointer<vtkActor>::New();
contourActor->SetMapper(contourMapper);
// -- create a box around the function to indicate the sampling volume --
// Create outline
vtkSmartPointer<vtkOutlineFilter> outline =
vtkSmartPointer<vtkOutlineFilter>::New();
outline->SetInputConnection(sample->GetOutputPort());
// Map it to graphics primitives
vtkSmartPointer<vtkPolyDataMapper> outlineMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
outlineMapper->SetInputConnection(outline->GetOutputPort());
// Create an actor for it
vtkSmartPointer<vtkActor> outlineActor =
vtkSmartPointer<vtkActor>::New();
outlineActor->SetMapper(outlineMapper);
outlineActor->GetProperty()->SetColor(0,0,0);
// Visualize
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);
renderer->AddActor(contourActor);
renderer->AddActor(outlineActor);
renderer->SetBackground(colors->GetColor3d("Tan").GetData());
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(SampleFunction)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersCore
vtkvtkFiltersModeling
vtkvtkImagingHybrid
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping SampleFunction: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(SampleFunction MACOSX_BUNDLE SampleFunction.cxx )
target_link_libraries(SampleFunction PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(SampleFunction MACOSX_BUNDLE SampleFunction.cxx )
target_link_libraries(SampleFunction PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS SampleFunction
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build SampleFunction¶
Click here to download SampleFunction and its CMakeLists.txt file. Once the tarball SampleFunction.tar has been downloaded and extracted,
cd SampleFunction/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./SampleFunction
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.