ResizeImage
Description¶
Resize an image using a sinc interpolator. Without command line arguments, the example resizes a synthetic image. An image file can be passed on the command lines. The new dimensions can also be passed as well as an integer specifying the window for sinc interpolator. See vtkImageSincInterpolator for details. A -1 turns off interpolation.
Several window functions are provided. See this article for a description og window functions. vtkImageResize maintains the physical size of the image.
Note
This example was inspired by a question asked by Qiang Wang.
Seealso
The paper "Some windows with very good sidelobe behavior" describes the windows implemented in vtkImageSincInterpolator.
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
ResizeImage.cxx
#include <vtkSmartPointer.h>
#include <vtkImageResize.h>
#include <vtkImageSincInterpolator.h>
#include <vtkImageReader2Factory.h>
#include <vtkImageReader2.h>
#include <vtkCamera.h>
#include <vtkImageActor.h>
#include <vtkImageCanvasSource2D.h>
#include <vtkImageData.h>
#include <vtkImageMapper3D.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkImageData> imageData;
int newSize[2] = {200, 10};
int windowFunction = 0;
// Verify input arguments
if ( argc > 1 )
{
// Read the image
vtkSmartPointer<vtkImageReader2Factory> readerFactory =
vtkSmartPointer<vtkImageReader2Factory>::New();
vtkSmartPointer<vtkImageReader2> reader;
reader.TakeReference(
readerFactory->CreateImageReader2(argv[1]));
reader->SetFileName(argv[1]);
reader->Update();
imageData = reader->GetOutput();
if (argc >3)
{
newSize[0] = atoi(argv[2]);
newSize[1] = atoi(argv[3]);
}
if (argc > 4)
{
windowFunction = atoi(argv[4]);
}
}
else
{
vtkSmartPointer<vtkImageCanvasSource2D> canvasSource =
vtkSmartPointer<vtkImageCanvasSource2D>::New();
canvasSource->SetExtent(0, 100, 0, 100, 0, 0);
canvasSource->SetScalarTypeToUnsignedChar();
canvasSource->SetNumberOfScalarComponents(3);
canvasSource->SetDrawColor(127, 127, 100);
canvasSource->FillBox(0, 100, 0, 100);
canvasSource->SetDrawColor(100, 255, 255);
canvasSource->FillTriangle(10, 10, 25, 10, 25, 25);
canvasSource->SetDrawColor(255, 100, 255);
canvasSource->FillTube(75, 75, 0, 75, 5.0);
canvasSource->Update();
imageData = canvasSource->GetOutput();
}
vtkSmartPointer<vtkImageSincInterpolator> interpolator =
vtkSmartPointer<vtkImageSincInterpolator>::New();
interpolator->UseWindowParameterOn();
if (windowFunction >= 0 && windowFunction <= 10)
{
interpolator->SetWindowFunction(windowFunction);
}
vtkSmartPointer<vtkImageResize> resize =
vtkSmartPointer<vtkImageResize>::New();
resize->SetInputData(imageData);
resize->SetInterpolator(interpolator);
resize->SetOutputDimensions(newSize[0], newSize[1], 1);
resize->InterpolateOn();
if (windowFunction < 0)
{
resize->InterpolateOff();
std::cout << "Using nearest neighbor interpolation" << std::endl;;
}
else
{
std::cout << "Using window function : "
<< interpolator->GetWindowFunctionAsString() << std::endl;;
}
// Create an image actor to display the image
vtkSmartPointer<vtkImageActor> imageActor =
vtkSmartPointer<vtkImageActor>::New();
imageActor->GetMapper()->SetInputConnection(resize->GetOutputPort());
imageActor->InterpolateOff();
// Setup renderer
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(imageActor);
renderer->SetBackground(colors->GetColor3d("Burlywood").GetData());
renderer->ResetCamera();
renderer->GetActiveCamera()->Dolly(5.0);
renderer->ResetCameraClippingRange();
// Setup render window
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
renderWindow->SetSize(1280, 1024);
// Setup render window interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
// Render and start interaction
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(ResizeImage)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkIOImage
vtkvtkImagingCore
vtkvtkImagingSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping ResizeImage: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(ResizeImage MACOSX_BUNDLE ResizeImage.cxx )
target_link_libraries(ResizeImage PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(ResizeImage MACOSX_BUNDLE ResizeImage.cxx )
target_link_libraries(ResizeImage PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ResizeImage
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build ResizeImage¶
Click here to download ResizeImage and its CMakeLists.txt file. Once the tarball ResizeImage.tar has been downloaded and extracted,
cd ResizeImage/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ResizeImage
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.