ImageNonMaximumSuppression
VTKEx/Cxx/Images/ImageNonMaximumSuppression
Question
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Code¶
ImageNonMaximumSuppression.cxx
#include <vtkSmartPointer.h>
#include <vtkInteractorStyleImage.h>
#include <vtkImageActor.h>
#include <vtkImageMapper3D.h>
#include <vtkImageSinusoidSource.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkImageGradient.h>
#include <vtkImageGradientMagnitude.h>
#include <vtkImageNonMaximumSuppression.h>
#include <vtkImageCast.h>
int main(int, char*[])
{
vtkSmartPointer<vtkImageSinusoidSource> source =
vtkSmartPointer<vtkImageSinusoidSource>::New();
source->Update();
vtkSmartPointer<vtkImageCast> sourceCastFilter =
vtkSmartPointer<vtkImageCast>::New();
sourceCastFilter->SetOutputScalarTypeToUnsignedChar();
sourceCastFilter->SetInputConnection(source->GetOutputPort());
sourceCastFilter->Update();
vtkSmartPointer<vtkImageGradient> gradientFilter =
vtkSmartPointer<vtkImageGradient>::New();
gradientFilter->SetInputConnection(source->GetOutputPort());
vtkSmartPointer<vtkImageGradientMagnitude> gradientMagnitudeFilter =
vtkSmartPointer<vtkImageGradientMagnitude>::New();
gradientMagnitudeFilter->SetInputConnection(source->GetOutputPort());
vtkSmartPointer<vtkImageCast> gradientMagnitudeCastFilter =
vtkSmartPointer<vtkImageCast>::New();
gradientMagnitudeCastFilter->SetOutputScalarTypeToUnsignedChar();
gradientMagnitudeCastFilter->SetInputConnection(gradientMagnitudeFilter->GetOutputPort());
gradientMagnitudeCastFilter->Update();
vtkSmartPointer<vtkImageNonMaximumSuppression> suppressionFilter =
vtkSmartPointer<vtkImageNonMaximumSuppression>::New();
suppressionFilter->SetInputConnection(
0, gradientMagnitudeFilter->GetOutputPort());
suppressionFilter->SetInputConnection(
1, gradientFilter->GetOutputPort());
suppressionFilter->SetDimensionality(2);
suppressionFilter->Update();
vtkSmartPointer<vtkImageCast> suppressionCastFilter =
vtkSmartPointer<vtkImageCast>::New();
suppressionCastFilter->SetOutputScalarTypeToUnsignedChar();
suppressionCastFilter->SetInputConnection(suppressionFilter->GetOutputPort());
suppressionCastFilter->Update();
// Create actors
vtkSmartPointer<vtkImageActor> originalActor =
vtkSmartPointer<vtkImageActor>::New();
originalActor->GetMapper()->SetInputConnection(
sourceCastFilter->GetOutputPort());
vtkSmartPointer<vtkImageActor> gradientMagnitudeActor =
vtkSmartPointer<vtkImageActor>::New();
gradientMagnitudeActor->GetMapper()->SetInputConnection(
gradientMagnitudeCastFilter->GetOutputPort());
vtkSmartPointer<vtkImageActor> suppressionActor =
vtkSmartPointer<vtkImageActor>::New();
suppressionActor->GetMapper()->SetInputConnection(
suppressionCastFilter->GetOutputPort());
// Define viewport ranges
// (xmin, ymin, xmax, ymax)
double originalViewport[4] = {0.0, 0.0, 0.33, 1.0};
double gradientMagnitudeViewport[4] = {0.33, 0.0, 0.66, 1.0};
double suppressionViewport[4] = {0.66, 0.0, 1.0, 1.0};
// Setup renderers
vtkSmartPointer<vtkRenderer> originalRenderer =
vtkSmartPointer<vtkRenderer>::New();
originalRenderer->SetViewport(originalViewport);
originalRenderer->AddActor(originalActor);
originalRenderer->ResetCamera();
originalRenderer->SetBackground(.4, .5, .6);
vtkSmartPointer<vtkRenderer> gradientMagnitudeRenderer =
vtkSmartPointer<vtkRenderer>::New();
gradientMagnitudeRenderer->SetViewport(gradientMagnitudeViewport);
gradientMagnitudeRenderer->AddActor(gradientMagnitudeActor);
gradientMagnitudeRenderer->ResetCamera();
gradientMagnitudeRenderer->SetBackground(.4, .5, .7);
vtkSmartPointer<vtkRenderer> suppressionRenderer =
vtkSmartPointer<vtkRenderer>::New();
suppressionRenderer->SetViewport(suppressionViewport);
suppressionRenderer->AddActor(suppressionActor);
suppressionRenderer->ResetCamera();
suppressionRenderer->SetBackground(.3, .5, .8);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(900, 300);
renderWindow->AddRenderer(originalRenderer);
renderWindow->AddRenderer(gradientMagnitudeRenderer);
renderWindow->AddRenderer(suppressionRenderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(ImageNonMaximumSuppression)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkImagingCore
vtkvtkImagingGeneral
vtkvtkImagingMorphological
vtkvtkImagingSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping ImageNonMaximumSuppression: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(ImageNonMaximumSuppression MACOSX_BUNDLE ImageNonMaximumSuppression.cxx )
target_link_libraries(ImageNonMaximumSuppression PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(ImageNonMaximumSuppression MACOSX_BUNDLE ImageNonMaximumSuppression.cxx )
target_link_libraries(ImageNonMaximumSuppression PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ImageNonMaximumSuppression
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build ImageNonMaximumSuppression¶
Click here to download ImageNonMaximumSuppression and its CMakeLists.txt file. Once the tarball ImageNonMaximumSuppression.tar has been downloaded and extracted,
cd ImageNonMaximumSuppression/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageNonMaximumSuppression
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.