IdealHighPass
VTKEx/Cxx/ImageProcessing/IdealHighPass
Description¶
Low-pass and high-pass filtering become trivial in the frequency domain. A portion of the pixels are simply masked or attenuated. This example shows a high pass Butterworth filter that attenuates the frequency domain image with the function out(i, j) = 1 / (1 + pow(CutOff/Freq(i,j), 2*Order)).
The gradual attenuation of the filter is important. The ideal high-pass filter, shown in the same exaample, simply masks a set of pixels in the frequency domain. The abrupt transition causes a ringing effect in the spatial domain.
Info
See this figure in Chapter 10 the VTK Textbook.
Other languages
See (Python)
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
IdealHighPass.cxx
#include <vtkCamera.h>
#include <vtkImageActor.h>
#include <vtkImageButterworthHighPass.h>
#include <vtkImageExtractComponents.h>
#include <vtkImageFFT.h>
#include <vtkImageIdealHighPass.h>
#include <vtkImageMapper3D.h>
#include <vtkImageMapToWindowLevelColors.h>
#include <vtkImageProperty.h>
#include <vtkImageReader2.h>
#include <vtkImageReader2Factory.h>
#include <vtkImageRFFT.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
int main (int argc, char *argv[])
{
// Verify input arguments
if ( argc < 2 )
{
std::cout << "Usage: " << argv[0]
<< " Filename" << std::endl;
return EXIT_FAILURE;
}
// Read the image
vtkSmartPointer<vtkImageReader2Factory> readerFactory =
vtkSmartPointer<vtkImageReader2Factory>::New();
vtkSmartPointer<vtkImageReader2> reader;
reader.TakeReference(
readerFactory->CreateImageReader2(argv[1]));
reader->SetFileName(argv[1]);
reader->Update();
vtkSmartPointer<vtkImageFFT> fft =
vtkSmartPointer<vtkImageFFT>::New();
fft->SetInputConnection(reader->GetOutputPort());
vtkSmartPointer<vtkImageIdealHighPass> idealHighPass =
vtkSmartPointer<vtkImageIdealHighPass>::New();
idealHighPass->SetInputConnection(fft->GetOutputPort());
idealHighPass->SetXCutOff(0.1);
idealHighPass->SetYCutOff(0.1);
vtkSmartPointer<vtkImageRFFT> idealRfft =
vtkSmartPointer<vtkImageRFFT>::New();
idealRfft->SetInputConnection(idealHighPass->GetOutputPort());
vtkSmartPointer<vtkImageExtractComponents> idealReal =
vtkSmartPointer<vtkImageExtractComponents>::New();
idealReal->SetInputConnection(idealRfft->GetOutputPort());
idealReal->SetComponents(0);
vtkSmartPointer<vtkImageButterworthHighPass> butterworthHighPass =
vtkSmartPointer<vtkImageButterworthHighPass>::New();
butterworthHighPass->SetInputConnection(fft->GetOutputPort());
butterworthHighPass->SetXCutOff(0.1);
butterworthHighPass->SetYCutOff(0.1);
vtkSmartPointer<vtkImageRFFT> butterworthRfft =
vtkSmartPointer<vtkImageRFFT>::New();
butterworthRfft->SetInputConnection(butterworthHighPass->GetOutputPort());
vtkSmartPointer<vtkImageExtractComponents> butterworthReal =
vtkSmartPointer<vtkImageExtractComponents>::New();
butterworthReal->SetInputConnection(butterworthRfft->GetOutputPort());
butterworthReal->SetComponents(0);
// Create actors
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkImageMapToWindowLevelColors> idealColor =
vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
idealColor->SetWindow(500);
idealColor->SetLevel(0);
idealColor->SetInputConnection(idealReal->GetOutputPort());
vtkSmartPointer<vtkImageActor> idealActor =
vtkSmartPointer<vtkImageActor>::New();
idealActor->GetMapper()->SetInputConnection(idealColor->GetOutputPort());
idealActor->GetProperty()->SetInterpolationTypeToNearest();
vtkSmartPointer<vtkImageMapToWindowLevelColors> butterworthColor =
vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
butterworthColor->SetWindow(500);
butterworthColor->SetLevel(0);
butterworthColor->SetInputConnection(butterworthReal->GetOutputPort());
vtkSmartPointer<vtkImageActor> butterworthActor =
vtkSmartPointer<vtkImageActor>::New();
butterworthActor->GetMapper()->SetInputConnection(butterworthColor->GetOutputPort());
butterworthActor->GetProperty()->SetInterpolationTypeToNearest();
// Setup renderers
vtkSmartPointer<vtkRenderer> idealRenderer =
vtkSmartPointer<vtkRenderer>::New();
idealRenderer->SetViewport(0.0, 0.0, 0.5, 1.0);
idealRenderer->AddActor(idealActor);
idealRenderer->ResetCamera();
idealRenderer->SetBackground(colors->GetColor3d("SlateGray").GetData());
vtkSmartPointer<vtkRenderer> butterworthRenderer =
vtkSmartPointer<vtkRenderer>::New();
butterworthRenderer->SetViewport(0.5, 0.0, 1.0, 1.0);
butterworthRenderer->AddActor(butterworthActor);
butterworthRenderer->SetActiveCamera(idealRenderer->GetActiveCamera());
butterworthRenderer->SetBackground(colors->GetColor3d("LightSlateGray").GetData());
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(600, 300);
renderWindow->AddRenderer(idealRenderer);
renderWindow->AddRenderer(butterworthRenderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
idealRenderer->GetActiveCamera()->Dolly(1.4);
idealRenderer->ResetCameraClippingRange();
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(IdealHighPass)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkIOImage
vtkvtkImagingColor
vtkvtkImagingCore
vtkvtkImagingFourier
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping IdealHighPass: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(IdealHighPass MACOSX_BUNDLE IdealHighPass.cxx )
target_link_libraries(IdealHighPass PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(IdealHighPass MACOSX_BUNDLE IdealHighPass.cxx )
target_link_libraries(IdealHighPass PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS IdealHighPass
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build IdealHighPass¶
Click here to download IdealHighPass and its CMakeLists.txt file. Once the tarball IdealHighPass.tar has been downloaded and extracted,
cd IdealHighPass/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./IdealHighPass
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.