WriteLegacyLinearCells
VTKEx/Cxx/IO/WriteLegacyLinearCells
Description¶
This example uses vtkUnstructuredGridWriter to write each linear cell into a .vtk file. The files are written into the current directory.
Seealso
WriteXMLLinearCells writes the same files using the VTK XML format.
Cite
The VTK File Formats document discusses the XML file format.
Other languages
See (Python)
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
WriteLegacyLinearCells.cxx
#include <vtkSmartPointer.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include <vtkUnstructuredGrid.h>
#include <vtkUnstructuredGridWriter.h>
#include <vtkVertex.h>
#include <vtkPolyVertex.h>
#include <vtkLine.h>
#include <vtkPolyLine.h>
#include <vtkTriangle.h>
#include <vtkTriangleStrip.h>
#include <vtkPolygon.h>
#include <vtkPixel.h>
#include <vtkQuad.h>
#include <vtkTetra.h>
#include <vtkVoxel.h>
#include <vtkHexahedron.h>
#include <vtkWedge.h>
#include <vtkPyramid.h>
#include <vtkPentagonalPrism.h>
#include <vtkHexagonalPrism.h>
#include <vector>
#include <string>
#include <cstdlib>
// These functions return a vtkUnstructured grid corresponding to the object.
namespace
{
template<typename T> vtkSmartPointer<vtkUnstructuredGrid> MakeUnstructuredGrid(vtkSmartPointer<T>);
vtkSmartPointer<vtkUnstructuredGrid> MakePolyVertex();
vtkSmartPointer<vtkUnstructuredGrid> MakePolyLine();
vtkSmartPointer<vtkUnstructuredGrid> MakeTriangleStrip();
vtkSmartPointer<vtkUnstructuredGrid> MakePolygon();
}
int main(int, char *[])
{
std::vector<std::string> filenames;
std::vector<vtkSmartPointer<vtkUnstructuredGrid> > uGrids;
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkVertex>::New()));
filenames.push_back("Vertex.vtk");
uGrids.push_back(MakePolyVertex());
filenames.push_back("PolyVertex.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkLine>::New()));
filenames.push_back("Line.vtk");
uGrids.push_back(MakePolyLine());
filenames.push_back("PolyLine.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkTriangle>::New()));
filenames.push_back("Triangle.vtk");
uGrids.push_back(MakeTriangleStrip());
filenames.push_back("TriangleStrip.vtk");
uGrids.push_back(MakePolygon());
filenames.push_back("Polygon.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkPixel>::New()));
filenames.push_back("Pixel.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkQuad>::New()));
filenames.push_back("Quad.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkTetra>::New()));
filenames.push_back("Tetra.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkVoxel>::New()));
filenames.push_back("Voxel.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkHexahedron>::New()));
filenames.push_back("Hexahedron.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkWedge>::New()));
filenames.push_back("Wedge.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkPyramid>::New()));
filenames.push_back("Pyramid.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkPentagonalPrism>::New()));
filenames.push_back("PentagonalPrism.vtk");
uGrids.push_back(MakeUnstructuredGrid(
vtkSmartPointer<vtkHexagonalPrism>::New()));
filenames.push_back("HexagonalPrism.vtk");
// Write each grid into a file
for (unsigned int i = 0; i < uGrids.size(); ++i)
{
std::cout << "Writing: " << filenames[i] << std::endl;
vtkSmartPointer<vtkUnstructuredGridWriter> writer =
vtkSmartPointer<vtkUnstructuredGridWriter>::New();
writer->SetFileName(filenames[i].c_str());
writer->SetInputData(uGrids[i]);
writer->Write();
}
return EXIT_SUCCESS;
}
namespace
{
template<typename T> vtkSmartPointer<vtkUnstructuredGrid> MakeUnstructuredGrid(vtkSmartPointer<T> aCell)
{
double *pcoords = aCell->GetParametricCoords();
for (int i = 0; i < aCell->GetNumberOfPoints(); ++i)
{
aCell->GetPointIds()->SetId(i, i);
aCell->GetPoints()->SetPoint(i,
*(pcoords + 3 * i),
*(pcoords + 3 * i + 1),
*(pcoords + 3 * i + 2));
}
vtkSmartPointer<vtkUnstructuredGrid> ug =
vtkSmartPointer<vtkUnstructuredGrid>::New();
ug->SetPoints(aCell->GetPoints());
ug->InsertNextCell(aCell->GetCellType(),aCell->GetPointIds());
return ug;
}
vtkSmartPointer<vtkUnstructuredGrid> MakePolyVertex()
{
// A polyvertex is a cell represents a set of 0D vertices
int numberOfVertices = 6;
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(0, 0, 0);
points->InsertNextPoint(1, 0, 0);
points->InsertNextPoint(0, 1, 0);
points->InsertNextPoint(0, 0, 1);
points->InsertNextPoint(1, 0, .4);
points->InsertNextPoint(0, 1, .6);
vtkSmartPointer<vtkPolyVertex> polyVertex =
vtkSmartPointer<vtkPolyVertex>::New();
polyVertex->GetPointIds()->SetNumberOfIds(numberOfVertices);
for (int i = 0; i < numberOfVertices; ++i)
{
polyVertex->GetPointIds()->SetId(i, i);
}
vtkSmartPointer<vtkUnstructuredGrid> ug =
vtkSmartPointer<vtkUnstructuredGrid>::New();
ug->SetPoints(points);
ug->InsertNextCell(polyVertex->GetCellType(),polyVertex->GetPointIds());
return ug;
}
vtkSmartPointer<vtkUnstructuredGrid> MakePolyLine()
{
// A polyline is a cell that represents a set of 1D lines
int numberOfVertices = 5;
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(0, .5, 0);
points->InsertNextPoint(.5, 0, 0);
points->InsertNextPoint(1, .3, 0);
points->InsertNextPoint(1.5, .4, 0);
points->InsertNextPoint(2.0, .4, 0);
vtkSmartPointer<vtkPolyLine> polyline =
vtkSmartPointer<vtkPolyLine>::New();
polyline->GetPointIds()->SetNumberOfIds(numberOfVertices);
for (int i = 0; i < numberOfVertices; ++i)
{
polyline->GetPointIds()->SetId(i, i);
}
vtkSmartPointer<vtkUnstructuredGrid> ug =
vtkSmartPointer<vtkUnstructuredGrid>::New();
ug->SetPoints(points);
ug->InsertNextCell(polyline->GetCellType(),polyline->GetPointIds());
return ug;
}
vtkSmartPointer<vtkUnstructuredGrid> MakeTriangleStrip()
{
// A triangle is a cell that represents a triangle strip
int numberOfVertices = 10;
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(0, 0, 0);
points->InsertNextPoint(.5, 1, 0);
points->InsertNextPoint(1, -.1, 0);
points->InsertNextPoint(1.5, .8, 0);
points->InsertNextPoint(2.0, -.1, 0);
points->InsertNextPoint(2.5, .9, 0);
points->InsertNextPoint(3.0, 0, 0);
points->InsertNextPoint(3.5, .8, 0);
points->InsertNextPoint(4.0, -.2, 0);
points->InsertNextPoint(4.5, 1.1, 0);
vtkSmartPointer<vtkTriangleStrip> trianglestrip =
vtkSmartPointer<vtkTriangleStrip>::New();
trianglestrip->GetPointIds()->SetNumberOfIds(numberOfVertices);
for (int i = 0; i < numberOfVertices; ++i)
{
trianglestrip->GetPointIds()->SetId(i, i);
}
vtkSmartPointer<vtkUnstructuredGrid> ug =
vtkSmartPointer<vtkUnstructuredGrid>::New();
ug->SetPoints(points);
ug->InsertNextCell(trianglestrip->GetCellType(),trianglestrip->GetPointIds());
return ug;
}
vtkSmartPointer<vtkUnstructuredGrid> MakePolygon()
{
// A polygon is a cell that represents a polygon
int numberOfVertices = 6;
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(0, 0, 0);
points->InsertNextPoint(1, -.1, 0);
points->InsertNextPoint(.8, .5, 0);
points->InsertNextPoint(1, 1, 0);
points->InsertNextPoint(.6, 1.2, 0);
points->InsertNextPoint(0, .8, 0);
vtkSmartPointer<vtkPolygon> polygon =
vtkSmartPointer<vtkPolygon>::New();
polygon->GetPointIds()->SetNumberOfIds(numberOfVertices);
for (int i = 0; i < numberOfVertices; ++i)
{
polygon->GetPointIds()->SetId(i, i);
}
vtkSmartPointer<vtkUnstructuredGrid> ug =
vtkSmartPointer<vtkUnstructuredGrid>::New();
ug->SetPoints(points);
ug->InsertNextCell(polygon->GetCellType(),polygon->GetPointIds());
return ug;
}
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(WriteLegacyLinearCells)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkIOLegacy QUIET)
if (NOT VTK_FOUND)
message("Skipping WriteLegacyLinearCells: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(WriteLegacyLinearCells MACOSX_BUNDLE WriteLegacyLinearCells.cxx )
target_link_libraries(WriteLegacyLinearCells PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(WriteLegacyLinearCells MACOSX_BUNDLE WriteLegacyLinearCells.cxx )
target_link_libraries(WriteLegacyLinearCells PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS WriteLegacyLinearCells
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build WriteLegacyLinearCells¶
Click here to download WriteLegacyLinearCells and its CMakeLists.txt file. Once the tarball WriteLegacyLinearCells.tar has been downloaded and extracted,
cd WriteLegacyLinearCells/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./WriteLegacyLinearCells
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.