ReadCML
Description¶
This example uses vtkCMLMoleculeReader to read a Chemistry Markup Language file. CML has been developed by Peter Murray-Rust and Henry Rzepa since 1995. It is the de facto XML for chemistry, accepted by publishers and with more than 1 million lines of Open Source code supporting it.
Info
This example uses the file porphyrin.cml. A description of the molecule Porphyrin is described here.
Other languages
See (Java)
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
ReadCML.cxx
#include <vtkNew.h>
#include <vtkCMLMoleculeReader.h>
#include <vtkActor.h>
#include <vtkProperty.h>
#include <vtkCamera.h>
#include <vtkMolecule.h>
#include <vtkMoleculeMapper.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkNamedColors.h>
int main(int argc, char *argv[])
{
std::string fname(argv[1]);
vtkNew<vtkCMLMoleculeReader> cmlSource;
cmlSource->SetFileName(fname.c_str());
vtkNew<vtkMoleculeMapper> molmapper;
molmapper->SetInputConnection(cmlSource->GetOutputPort());
molmapper->UseBallAndStickSettings();
vtkNew<vtkNamedColors> colors;
vtkNew<vtkActor> actor;
actor->SetMapper(molmapper);
actor->GetProperty()->SetDiffuse(.7);
actor->GetProperty()->SetSpecular(.5);
actor->GetProperty()->SetSpecularPower(20.0);
vtkNew<vtkRenderer> ren;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(ren);
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renderWindow);
ren->AddActor(actor);
ren->SetBackground(0.0,0.0,0.0);
renderWindow->SetSize(640, 480);
renderWindow->Render();
ren->GetActiveCamera()->Zoom(2.0);
ren->SetBackground(colors->GetColor3d("Silver").GetData());
// Finally render the scene
renderWindow->SetMultiSamples(0);
renderWindow->GetInteractor()->Initialize();
renderWindow->GetInteractor()->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(ReadCML)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkDomainsChemistry
vtkvtkDomainsChemistryOpenGL2
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping ReadCML: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(ReadCML MACOSX_BUNDLE ReadCML.cxx )
target_link_libraries(ReadCML PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(ReadCML MACOSX_BUNDLE ReadCML.cxx )
target_link_libraries(ReadCML PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ReadCML
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build ReadCML¶
Click here to download ReadCML and its CMakeLists.txt file. Once the tarball ReadCML.tar has been downloaded and extracted,
cd ReadCML/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ReadCML
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.