MetaImageWriter
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See (CSharp)
Question
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Code¶
MetaImageWriter.cxx
// some standard vtk headers
#include <vtkSmartPointer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
// headers needed for this example
#include <vtkImageData.h>
#include <vtkImageMapper3D.h>
#include <vtkImageCast.h>
#include <vtkMetaImageWriter.h>
#include <vtkMetaImageReader.h>
#include <vtkImageMandelbrotSource.h>
#include <vtkImageActor.h>
int main(int, char *[])
{
// adapt path !
std::string filePath = "julia_mha.mhd";
std::string filePathRaw = "julia_mha.raw";
// Create an image
vtkSmartPointer<vtkImageMandelbrotSource> source =
vtkSmartPointer<vtkImageMandelbrotSource>::New();
vtkSmartPointer<vtkImageCast> castFilter =
vtkSmartPointer<vtkImageCast>::New();
castFilter->SetOutputScalarTypeToUnsignedChar();
castFilter->SetInputConnection(source->GetOutputPort());
castFilter->Update();
vtkSmartPointer<vtkMetaImageWriter> writer =
vtkSmartPointer<vtkMetaImageWriter>::New();
writer->SetInputConnection(castFilter->GetOutputPort());
writer->SetFileName(filePath.c_str());
writer->SetRAWFileName(filePathRaw.c_str());
writer->Write();
// Read and display file for verification that it was written correctly
vtkSmartPointer<vtkMetaImageReader> reader =
vtkSmartPointer<vtkMetaImageReader>::New();
reader->SetFileName(filePath.c_str());
reader->Update();
vtkSmartPointer<vtkImageActor> actor =
vtkSmartPointer<vtkImageActor>::New();
actor->GetMapper()->SetInputConnection(reader->GetOutputPort());
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->SetBackground(.2, .3, .4);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(MetaImageWriter)
find_package(VTK COMPONENTS
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkIOImage
vtkvtkImagingCore
vtkvtkImagingSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping MetaImageWriter: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(MetaImageWriter MACOSX_BUNDLE MetaImageWriter.cxx )
target_link_libraries(MetaImageWriter PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(MetaImageWriter MACOSX_BUNDLE MetaImageWriter.cxx )
target_link_libraries(MetaImageWriter PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS MetaImageWriter
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build MetaImageWriter¶
Click here to download MetaImageWriter and its CMakeLists.txt file. Once the tarball MetaImageWriter.tar has been downloaded and extracted,
cd MetaImageWriter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./MetaImageWriter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.