TessellatedBoxSource
VTKEx/Cxx/GeometricObjects/TessellatedBoxSource
Description¶
Generates a box(cube) using vtkTessellatedBoxSource with 6 sides. The faces of the box can be subdivided into multiple triangles or quads.
Seealso
Cube generates multiple quads or triangles per side.
Other languages
See (Python)
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
TessellatedBoxSource.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkDataSetMapper.h>
#include <vtkNamedColors.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkShrinkFilter.h>
#include <vtkSmartPointer.h>
#include <vtkTessellatedBoxSource.h>
int main (int /* argc */, char * /* argv */ [])
{
double bounds[6];
bounds[0] = -10.0; bounds[1] = 10.0;
bounds[2] = 10.0; bounds[3] = 20.0;
bounds[4] = -5.0; bounds[5] = 5.0;
vtkSmartPointer<vtkTessellatedBoxSource> boxSource =
vtkSmartPointer<vtkTessellatedBoxSource>::New();
boxSource->SetLevel(3);
boxSource->QuadsOn();
boxSource->SetBounds(bounds);
boxSource->SetOutputPointsPrecision(vtkAlgorithm::SINGLE_PRECISION);
vtkSmartPointer<vtkShrinkFilter> shrink =
vtkSmartPointer<vtkShrinkFilter>::New();
shrink->SetInputConnection(boxSource->GetOutputPort());
shrink->SetShrinkFactor(.8);
//Create a mapper and actor
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkDataSetMapper> mapper =
vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(shrink->GetOutputPort());
vtkSmartPointer<vtkProperty> back =
vtkSmartPointer<vtkProperty>::New();
back->SetColor(colors->GetColor3d("Tomato").GetData());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
actor->GetProperty()->EdgeVisibilityOn();
actor->GetProperty()->SetColor(colors->GetColor3d("Banana").GetData());
actor->SetBackfaceProperty(back);
//Create a renderer, render window, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
//Add the actors to the scene
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
renderer->ResetCamera();
renderer->GetActiveCamera()->Azimuth(30);
renderer->GetActiveCamera()->Elevation(30);
renderer->ResetCameraClippingRange();
//Render and interact
renderWindow->SetSize(640, 480);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(TessellatedBoxSource)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkFiltersGeneral
vtkvtkFiltersSources
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping TessellatedBoxSource: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(TessellatedBoxSource MACOSX_BUNDLE TessellatedBoxSource.cxx )
target_link_libraries(TessellatedBoxSource PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(TessellatedBoxSource MACOSX_BUNDLE TessellatedBoxSource.cxx )
target_link_libraries(TessellatedBoxSource PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS TessellatedBoxSource
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build TessellatedBoxSource¶
Click here to download TessellatedBoxSource and its CMakeLists.txt file. Once the tarball TessellatedBoxSource.tar has been downloaded and extracted,
cd TessellatedBoxSource/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./TessellatedBoxSource
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.