Dodecahedron
VTKEx/Cxx/GeometricObjects/Dodecahedron
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See (Python)
Question
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Code¶
Dodecahedron.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkLookupTable.h>
#include <vtkNamedColors.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolyhedron.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
namespace
{
vtkSmartPointer<vtkPolyhedron> MakeDodecahedron();
}
int main (int, char *[])
{
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkPolyhedron> dodecahedron = MakeDodecahedron();
// Visualize
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(dodecahedron->GetPolyData());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(
colors->GetColor3d("PapayaWhip").GetData());
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetWindowName("Dodecahedron");
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("CadetBlue").GetData());
renderer->GetActiveCamera()->Azimuth(30);
renderer->GetActiveCamera()->Elevation(30);
renderer->ResetCamera();
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
namespace
{
vtkSmartPointer<vtkPolyhedron>MakeDodecahedron()
{
vtkSmartPointer<vtkPolyhedron> aDodecahedron =
vtkSmartPointer<vtkPolyhedron>::New();
for (int i = 0; i < 20; ++i)
{
aDodecahedron->GetPointIds()->InsertNextId(i);
}
aDodecahedron->GetPoints()->InsertNextPoint(1.21412, 0, 1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(0.375185, 1.1547, 1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(-0.982247, 0.713644, 1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(-0.982247, -0.713644, 1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(0.375185, -1.1547, 1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(1.96449, 0, 0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(0.607062, 1.86835, 0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(-1.58931, 1.1547, 0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(-1.58931, -1.1547, 0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(0.607062, -1.86835, 0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(1.58931, 1.1547, -0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(-0.607062, 1.86835, -0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(-1.96449, 0, -0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(-0.607062, -1.86835, -0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(1.58931, -1.1547, -0.375185);
aDodecahedron->GetPoints()->InsertNextPoint(0.982247, 0.713644, -1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(-0.375185, 1.1547, -1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(-1.21412, 0, -1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(-0.375185, -1.1547, -1.58931);
aDodecahedron->GetPoints()->InsertNextPoint(0.982247, -0.713644, -1.58931);
vtkIdType faces[73] =
{12, // number of faces
5, 0, 1, 2, 3, 4, // number of ids on face, ids
5, 0, 5, 10, 6, 1,
5, 1, 6, 11, 7, 2,
5, 2, 7, 12, 8, 3,
5, 3, 8, 13, 9, 4,
5, 4, 9, 14, 5, 0,
5, 15, 10, 5, 14, 19,
5, 16, 11, 6, 10, 15,
5, 17, 12, 7, 11, 16,
5, 18, 13, 8, 12, 17,
5, 19, 14, 9, 13, 18,
5, 19, 18, 17, 16, 15};
aDodecahedron->SetFaces(faces);
aDodecahedron->Initialize();
return aDodecahedron;
}
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(Dodecahedron)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping Dodecahedron: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(Dodecahedron MACOSX_BUNDLE Dodecahedron.cxx )
target_link_libraries(Dodecahedron PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(Dodecahedron MACOSX_BUNDLE Dodecahedron.cxx )
target_link_libraries(Dodecahedron PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Dodecahedron
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build Dodecahedron¶
Click here to download Dodecahedron and its CMakeLists.txt file. Once the tarball Dodecahedron.tar has been downloaded and extracted,
cd Dodecahedron/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Dodecahedron
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.