ColoredLines
VTKEx/Cxx/GeometricObjects/ColoredLines
Description¶
Displays two lines, each with a different color.
Seealso
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
ColoredLines.cxx
#include <vtkActor.h>
#include <vtkCellArray.h>
#include <vtkCellData.h>
#include <vtkLine.h>
#include <vtkNamedColors.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <vtkUnsignedCharArray.h>
// For compatibility with new VTK generic data arrays
#ifdef vtkGenericDataArray_h
#define InsertNextTupleValue InsertNextTypedTuple
#endif
int main(int, char *[])
{
// Create the polydata where we will store all the geometric data
vtkSmartPointer<vtkPolyData> linesPolyData =
vtkSmartPointer<vtkPolyData>::New();
// Create three points
double origin[3] = { 0.0, 0.0, 0.0 };
double p0[3] = { 1.0, 0.0, 0.0 };
double p1[3] = { 0.0, 1.0, 0.0 };
// Create a vtkPoints container and store the points in it
vtkSmartPointer<vtkPoints> pts =
vtkSmartPointer<vtkPoints>::New();
pts->InsertNextPoint(origin);
pts->InsertNextPoint(p0);
pts->InsertNextPoint(p1);
// Add the points to the polydata container
linesPolyData->SetPoints(pts);
// Create the first line (between Origin and P0)
vtkSmartPointer<vtkLine> line0 =
vtkSmartPointer<vtkLine>::New();
line0->GetPointIds()->SetId(0, 0); // the second 0 is the index of the Origin in linesPolyData's points
line0->GetPointIds()->SetId(1, 1); // the second 1 is the index of P0 in linesPolyData's points
// Create the second line (between Origin and P1)
vtkSmartPointer<vtkLine> line1 =
vtkSmartPointer<vtkLine>::New();
line1->GetPointIds()->SetId(0, 0); // the second 0 is the index of the Origin in linesPolyData's points
line1->GetPointIds()->SetId(1, 2); // 2 is the index of P1 in linesPolyData's points
// Create a vtkCellArray container and store the lines in it
vtkSmartPointer<vtkCellArray> lines =
vtkSmartPointer<vtkCellArray>::New();
lines->InsertNextCell(line0);
lines->InsertNextCell(line1);
// Add the lines to the polydata container
linesPolyData->SetLines(lines);
vtkSmartPointer<vtkNamedColors> namedColors =
vtkSmartPointer<vtkNamedColors>::New();
// Create a vtkUnsignedCharArray container and store the colors in it
vtkSmartPointer<vtkUnsignedCharArray> colors =
vtkSmartPointer<vtkUnsignedCharArray>::New();
colors->SetNumberOfComponents(3);
colors->InsertNextTupleValue(namedColors->GetColor3ub("Tomato").GetData());
colors->InsertNextTupleValue(namedColors->GetColor3ub("Mint").GetData());
// Color the lines.
// SetScalars() automatically associates the values in the data array passed as parameter
// to the elements in the same indices of the cell data array on which it is called.
// This means the first component (red) of the colors array
// is matched with the first component of the cell array (line 0)
// and the second component (green) of the colors array
// is matched with the second component of the cell array (line 1)
linesPolyData->GetCellData()->SetScalars(colors);
// Setup the visualization pipeline
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(linesPolyData);
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetLineWidth(4);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->SetBackground(namedColors->GetColor3d("SlateGray").GetData());
vtkSmartPointer<vtkRenderWindow> window =
vtkSmartPointer<vtkRenderWindow>::New();
window->SetWindowName("Colored Lines");
window->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(window);
// Visualize
window->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(ColoredLines)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping ColoredLines: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(ColoredLines MACOSX_BUNDLE ColoredLines.cxx )
target_link_libraries(ColoredLines PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(ColoredLines MACOSX_BUNDLE ColoredLines.cxx )
target_link_libraries(ColoredLines PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ColoredLines
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build ColoredLines¶
Click here to download ColoredLines and its CMakeLists.txt file. Once the tarball ColoredLines.tar has been downloaded and extracted,
cd ColoredLines/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ColoredLines
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.