CombinePolyData
VTKEx/Cxx/Filtering/CombinePolyData
Description¶
This example reads two .vtp files (or produces them if not specified as command line arguments), combines them, and displays the result to the screen.
Other languages
See (Python)
Question
If you have a simple question about this example contact us at VTKExProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum
Code¶
CombinePolyData.cxx
#include <vtkSmartPointer.h>
#include <vtkAppendPolyData.h>
#include <vtkPolyData.h>
#include <vtkSphereSource.h>
#include <vtkConeSource.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkCleanPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkNamedColors.h>
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkPolyData> input1 =
vtkSmartPointer<vtkPolyData>::New();
vtkSmartPointer<vtkPolyData> input2 =
vtkSmartPointer<vtkPolyData>::New();
if(argc == 1) //command line arguments not specified
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->SetCenter(5,0,0);
sphereSource->Update();
input1->ShallowCopy(sphereSource->GetOutput());
vtkSmartPointer<vtkConeSource> coneSource =
vtkSmartPointer<vtkConeSource>::New();
coneSource->Update();
input2->ShallowCopy(coneSource->GetOutput());
}
else
{
if(argc != 3)
{
std::cout << "argc = " << argc << std::endl;
std::cout << "Required arguments: File1 File2" << std::endl;
return EXIT_FAILURE;
}
std::string inputFilename1 = argv[1];
std::string inputFilename2 = argv[2];
vtkSmartPointer<vtkXMLPolyDataReader> reader1 =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader1->SetFileName(inputFilename1.c_str());
reader1->Update();
input1->ShallowCopy(reader1->GetOutput());
vtkSmartPointer<vtkXMLPolyDataReader> reader2 =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader2->SetFileName(inputFilename2.c_str());
reader2->Update();
input2->ShallowCopy(reader2->GetOutput());
}
//Append the two meshes
vtkSmartPointer<vtkAppendPolyData> appendFilter =
vtkSmartPointer<vtkAppendPolyData>::New();
appendFilter->AddInputData(input1);
appendFilter->AddInputData(input2);
// Remove any duplicate points.
vtkSmartPointer<vtkCleanPolyData> cleanFilter =
vtkSmartPointer<vtkCleanPolyData>::New();
cleanFilter->SetInputConnection(appendFilter->GetOutputPort());
cleanFilter->Update();
//Create a mapper and actor
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(cleanFilter->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
//Create a renderer, render window, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
//Add the actors to the scene
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("Crimson").GetData());
//Render and interact
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(CombinePolyData)
find_package(VTK COMPONENTS
vtkvtkCommonColor
vtkvtkCommonCore
vtkvtkCommonDataModel
vtkvtkFiltersCore
vtkvtkFiltersSources
vtkvtkIOXML
vtkvtkInteractionStyle
vtkvtkRenderingContextOpenGL2
vtkvtkRenderingCore
vtkvtkRenderingFreeType
vtkvtkRenderingGL2PSOpenGL2
vtkvtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping CombinePolyData: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(CombinePolyData MACOSX_BUNDLE CombinePolyData.cxx )
target_link_libraries(CombinePolyData PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(CombinePolyData MACOSX_BUNDLE CombinePolyData.cxx )
target_link_libraries(CombinePolyData PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS CombinePolyData
MODULES ${VTK_LIBRARIES}
)
endif ()
Download and Build CombinePolyData¶
Click here to download CombinePolyData and its CMakeLists.txt file. Once the tarball CombinePolyData.tar has been downloaded and extracted,
cd CombinePolyData/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./CombinePolyData
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.