DeleteCells
VTKEx/Cxx/PolyData/DeleteCells
Description¶
This example demonstrates how to delete a cell from a vtkPolyData. This is a three-step process: first, build upward-links from points to cells; second, mark cells for deletion; third, delete the marked cells. The first step is necessary to create a data structure suitable for efficient delete operations. Creating this data structure is computationally expensive, so it is only carried out before operations that need it, e.g. those that require changes to the topology.
Question
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Code¶
DeleteCells.cxx
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkCellArray.h>
#include <vtkLine.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkNamedColors.h>
int main(int, char *[])
{
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(0,0,0);
points->InsertNextPoint(1,0,0);
points->InsertNextPoint(1,1,0);
points->InsertNextPoint(0,1,0);
vtkSmartPointer<vtkLine> line0 =
vtkSmartPointer<vtkLine>::New();
line0->GetPointIds()->SetId(0, 0);
line0->GetPointIds()->SetId(1, 1);
vtkSmartPointer<vtkLine> line1 =
vtkSmartPointer<vtkLine>::New();
line1->GetPointIds()->SetId(0, 1);
line1->GetPointIds()->SetId(1, 2);
vtkSmartPointer<vtkLine> line2 =
vtkSmartPointer<vtkLine>::New();
line2->GetPointIds()->SetId(0, 2);
line2->GetPointIds()->SetId(1, 3);
vtkSmartPointer<vtkCellArray> lines =
vtkSmartPointer<vtkCellArray>::New();
lines->InsertNextCell(line0);
lines->InsertNextCell(line1);
lines->InsertNextCell(line2);
vtkSmartPointer<vtkPolyData> polydata =
vtkSmartPointer<vtkPolyData>::New();
polydata->SetPoints(points);
polydata->SetLines(lines);
// Tell the polydata to build 'upward' links from points to cells.
polydata->BuildLinks();
// Mark a cell as deleted.
polydata->DeleteCell(1);
// Remove the marked cell.
polydata->RemoveDeletedCells();
// Visualize
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputDataObject(polydata);
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData());
actor->GetProperty()->SetLineWidth(4);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
} CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
project(DeleteCells)
find_package(VTK COMPONENTS
vtkCommonColor
vtkCommonCore
vtkCommonDataModel
vtkInteractionStyle
vtkRenderingContextOpenGL2
vtkRenderingCore
vtkRenderingFreeType
vtkRenderingGL2PSOpenGL2
vtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
message("Skipping DeleteCells: ${VTK_NOT_FOUND_MESSAGE}")
return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
# old system
include(${VTK_USE_FILE})
add_executable(DeleteCells MACOSX_BUNDLE DeleteCells.cxx )
target_link_libraries(DeleteCells PRIVATE ${VTK_LIBRARIES})
else ()
# include all components
add_executable(DeleteCells MACOSX_BUNDLE DeleteCells.cxx )
target_link_libraries(DeleteCells PRIVATE ${VTK_LIBRARIES})
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS DeleteCells
MODULES ${VTK_LIBRARIES}
)
endif () Download and Build DeleteCells¶
Click here to download DeleteCells and its CMakeLists.txt file. Once the tarball DeleteCells.tar has been downloaded and extracted,
cd DeleteCells/build If VTK is installed:
cmake .. If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build .. Build the project:
make and run it:
./DeleteCells WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.